public class GuiContainerCreative extends InventoryEffectRenderer
field_147001_a, field_147007_t, field_147008_s, guiLeft, guiTop, inventorySlots, xSize, ySize
allowUserInput, buttonList, fontRendererObj, height, itemRender, labelList, mc, width
icons, optionsBackground, statIcons, zLevel
Constructor and Description |
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GuiContainerCreative(EntityPlayer par1EntityPlayer) |
Modifier and Type | Method and Description |
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protected void |
actionPerformed(GuiButton p_146284_1_) |
protected void |
drawGuiContainerBackgroundLayer(float p_146976_1_,
int p_146976_2_,
int p_146976_3_) |
protected void |
drawGuiContainerForegroundLayer(int p_146979_1_,
int p_146979_2_)
Draw the foreground layer for the GuiContainer (everything in front of the items)
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void |
drawScreen(int par1,
int par2,
float par3)
Draws the screen and all the components in it.
|
protected boolean |
func_147049_a(CreativeTabs p_147049_1_,
int p_147049_2_,
int p_147049_3_) |
protected void |
func_147051_a(CreativeTabs p_147051_1_) |
int |
func_147056_g() |
protected void |
handleMouseClick(Slot p_146984_1_,
int p_146984_2_,
int p_146984_3_,
int p_146984_4_) |
void |
handleMouseInput()
Handles mouse input.
|
void |
initGui()
Adds the buttons (and other controls) to the screen in question.
|
protected void |
keyTyped(char par1,
int par2)
Fired when a key is typed.
|
protected void |
mouseClicked(int par1,
int par2,
int par3)
Called when the mouse is clicked.
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protected void |
mouseMovedOrUp(int p_146286_1_,
int p_146286_2_,
int p_146286_3_)
Called when the mouse is moved or a mouse button is released.
|
void |
onGuiClosed()
Called when the screen is unloaded.
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protected boolean |
renderCreativeInventoryHoveringText(CreativeTabs p_147052_1_,
int p_147052_2_,
int p_147052_3_)
Renders the creative inventory hovering text if mouse is over it.
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protected void |
renderToolTip(ItemStack p_146285_1_,
int p_146285_2_,
int p_146285_3_) |
void |
updateScreen()
Called from the main game loop to update the screen.
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checkHotbarKeys, doesGuiPauseGame, func_146978_c, mouseClickMove
confirmClicked, drawBackground, drawCreativeTabHoveringText, drawDefaultBackground, drawHoveringText, drawWorldBackground, func_146283_a, getClipboardString, handleInput, handleKeyboardInput, isCtrlKeyDown, isShiftKeyDown, setClipboardString, setWorldAndResolution
drawCenteredString, drawGradientRect, drawHorizontalLine, drawRect, drawString, drawTexturedModalRect, drawTexturedModelRectFromIcon, drawVerticalLine, func_146110_a
public GuiContainerCreative(EntityPlayer par1EntityPlayer)
public void updateScreen()
updateScreen
in class GuiContainer
protected void handleMouseClick(Slot p_146984_1_, int p_146984_2_, int p_146984_3_, int p_146984_4_)
handleMouseClick
in class GuiContainer
public void initGui()
initGui
in class InventoryEffectRenderer
public void onGuiClosed()
onGuiClosed
in class GuiContainer
protected void keyTyped(char par1, int par2)
keyTyped
in class GuiContainer
protected void drawGuiContainerForegroundLayer(int p_146979_1_, int p_146979_2_)
drawGuiContainerForegroundLayer
in class GuiContainer
protected void mouseClicked(int par1, int par2, int par3)
mouseClicked
in class GuiContainer
protected void mouseMovedOrUp(int p_146286_1_, int p_146286_2_, int p_146286_3_)
mouseMovedOrUp
in class GuiContainer
public void handleMouseInput()
handleMouseInput
in class GuiScreen
public void drawScreen(int par1, int par2, float par3)
drawScreen
in class InventoryEffectRenderer
protected void renderToolTip(ItemStack p_146285_1_, int p_146285_2_, int p_146285_3_)
renderToolTip
in class GuiScreen
protected void drawGuiContainerBackgroundLayer(float p_146976_1_, int p_146976_2_, int p_146976_3_)
drawGuiContainerBackgroundLayer
in class GuiContainer
protected boolean func_147049_a(CreativeTabs p_147049_1_, int p_147049_2_, int p_147049_3_)
protected boolean renderCreativeInventoryHoveringText(CreativeTabs p_147052_1_, int p_147052_2_, int p_147052_3_)
protected void func_147051_a(CreativeTabs p_147051_1_)
protected void actionPerformed(GuiButton p_146284_1_)
actionPerformed
in class GuiScreen
public int func_147056_g()