public abstract class BlockSlab extends Block
Block.SoundType
Modifier and Type | Field and Description |
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protected boolean |
field_150004_a |
blockConstructorCalled, blockHardness, blockIcon, blockMaterial, blockParticleGravity, blockRegistry, blockResistance, canBlockGrass, enableStats, isBlockContainer, lightOpacity, lightValue, maxX, maxY, maxZ, minX, minY, minZ, needsRandomTick, opaque, slipperiness, soundTypeAnvil, soundTypeCloth, soundTypeGlass, soundTypeGrass, soundTypeGravel, soundTypeLadder, soundTypeMetal, soundTypePiston, soundTypeSand, soundTypeSnow, soundTypeStone, soundTypeWood, stepSound, textureName, useNeighborBrightness
Constructor and Description |
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BlockSlab(boolean p_i45410_1_,
Material p_i45410_2_) |
Modifier and Type | Method and Description |
---|---|
void |
addCollisionBoxesToList(World p_149743_1_,
int p_149743_2_,
int p_149743_3_,
int p_149743_4_,
AxisAlignedBB p_149743_5_,
java.util.List p_149743_6_,
Entity p_149743_7_)
Adds all intersecting collision boxes to a list.
|
int |
damageDropped(int p_149692_1_)
Determines the damage on the item the block drops.
|
abstract java.lang.String |
func_150002_b(int var1) |
int |
getDamageValue(World p_149643_1_,
int p_149643_2_,
int p_149643_3_,
int p_149643_4_)
Get the block's damage value (for use with pick block).
|
Item |
getItem(World p_149694_1_,
int p_149694_2_,
int p_149694_3_,
int p_149694_4_)
Gets an item for the block being called on.
|
boolean |
isOpaqueCube()
Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two
adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block.
|
int |
onBlockPlaced(World p_149660_1_,
int p_149660_2_,
int p_149660_3_,
int p_149660_4_,
int p_149660_5_,
float p_149660_6_,
float p_149660_7_,
float p_149660_8_,
int p_149660_9_)
Called when a block is placed using its ItemBlock.
|
int |
quantityDropped(java.util.Random p_149745_1_)
Returns the quantity of items to drop on block destruction.
|
boolean |
renderAsNormalBlock()
If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc)
|
void |
setBlockBoundsBasedOnState(IBlockAccess p_149719_1_,
int p_149719_2_,
int p_149719_3_,
int p_149719_4_)
Updates the blocks bounds based on its current state.
|
void |
setBlockBoundsForItemRender()
Sets the block's bounds for rendering it as an item
|
boolean |
shouldSideBeRendered(IBlockAccess p_149646_1_,
int p_149646_2_,
int p_149646_3_,
int p_149646_4_,
int p_149646_5_)
Returns true if the given side of this block type should be rendered, if the adjacent block is at the given
coordinates.
|
addDestroyEffects, addHitEffects, beginLeavesDecay, breakBlock, canBeReplacedByLeaves, canBlockStay, canCollideCheck, canConnectRedstone, canCreatureSpawn, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canPlaceBlockAt, canPlaceBlockOnSide, canPlaceTorchOnTop, canProvidePower, canRenderInPass, canReplace, canSilkHarvest, canSilkHarvest, canSustainLeaves, canSustainPlant, collisionRayTrace, colorMultiplier, createStackedBlock, createTileEntity, disableStats, dropBlockAsItem, dropBlockAsItem, dropBlockAsItemWithChance, dropXpOnBlockBreak, fillWithRain, func_149698_L, func_149730_j, func_149735_b, getAmbientOcclusionLightValue, getBedDirection, getBedSpawnPosition, getBlockBoundsMaxX, getBlockBoundsMaxY, getBlockBoundsMaxZ, getBlockBoundsMinX, getBlockBoundsMinY, getBlockBoundsMinZ, getBlockById, getBlockColor, getBlockFromItem, getBlockFromName, getBlockHardness, getBlocksMovement, getBlockTextureFromSide, getCanBlockGrass, getCollisionBoundingBoxFromPool, getComparatorInputOverride, getCreativeTabToDisplayOn, getDrops, getEnableStats, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getExplosionResistance, getFireSpreadSpeed, getFlammability, getHarvestLevel, getHarvestTool, getIcon, getIcon, getIdFromBlock, getItemDropped, getItemIconName, getLightOpacity, getLightOpacity, getLightValue, getLightValue, getLocalizedName, getMapColor, getMaterial, getMixedBrightnessForBlock, getMobilityFlag, getPickBlock, getPlayerRelativeBlockHardness, getRenderBlockPass, getRenderColor, getRenderType, getSelectedBoundingBoxFromPool, getSubBlocks, getTextureName, getTickRandomly, getUnlocalizedName, getUseNeighborBrightness, getValidRotations, getWeakChanges, harvestBlock, hasComparatorInputOverride, hasTileEntity, hasTileEntity, isAir, isAssociatedBlock, isBeaconBase, isBed, isBedFoot, isBlockNormalCube, isBlockSolid, isBurning, isCollidable, isEqualTo, isFertile, isFireSource, isFlammable, isFlowerPot, isFoliage, isLadder, isLeaves, isNormalCube, isNormalCube, isProvidingStrongPower, isProvidingWeakPower, isReplaceable, isReplaceableOreGen, isSideSolid, isToolEffective, isWood, onBlockActivated, onBlockAdded, onBlockClicked, onBlockDestroyedByExplosion, onBlockDestroyedByPlayer, onBlockEventReceived, onBlockExploded, onBlockHarvested, onBlockPlacedBy, onBlockPreDestroy, onEntityCollidedWithBlock, onEntityWalking, onFallenUpon, onNeighborBlockChange, onNeighborChange, onPlantGrow, onPostBlockPlaced, quantityDropped, quantityDroppedWithBonus, randomDisplayTick, recolourBlock, registerBlockIcons, registerBlocks, removedByPlayer, rotateBlock, setBedOccupied, setBlockBounds, setBlockName, setBlockTextureName, setBlockUnbreakable, setCreativeTab, setHardness, setHarvestLevel, setHarvestLevel, setLightLevel, setLightOpacity, setResistance, setStepSound, setTickRandomly, shouldCheckWeakPower, tickRate, updateTick, velocityToAddToEntity
public BlockSlab(boolean p_i45410_1_, Material p_i45410_2_)
public void setBlockBoundsBasedOnState(IBlockAccess p_149719_1_, int p_149719_2_, int p_149719_3_, int p_149719_4_)
setBlockBoundsBasedOnState
in class Block
public void setBlockBoundsForItemRender()
setBlockBoundsForItemRender
in class Block
public void addCollisionBoxesToList(World p_149743_1_, int p_149743_2_, int p_149743_3_, int p_149743_4_, AxisAlignedBB p_149743_5_, java.util.List p_149743_6_, Entity p_149743_7_)
addCollisionBoxesToList
in class Block
public boolean isOpaqueCube()
isOpaqueCube
in class Block
public int onBlockPlaced(World p_149660_1_, int p_149660_2_, int p_149660_3_, int p_149660_4_, int p_149660_5_, float p_149660_6_, float p_149660_7_, float p_149660_8_, int p_149660_9_)
onBlockPlaced
in class Block
public int quantityDropped(java.util.Random p_149745_1_)
quantityDropped
in class Block
public int damageDropped(int p_149692_1_)
damageDropped
in class Block
public boolean renderAsNormalBlock()
renderAsNormalBlock
in class Block
public boolean shouldSideBeRendered(IBlockAccess p_149646_1_, int p_149646_2_, int p_149646_3_, int p_149646_4_, int p_149646_5_)
shouldSideBeRendered
in class Block
public abstract java.lang.String func_150002_b(int var1)
public int getDamageValue(World p_149643_1_, int p_149643_2_, int p_149643_3_, int p_149643_4_)
getDamageValue
in class Block