public class EntityBat extends EntityAmbientCreature
Entity.EnumEntitySize
defaultPitch, equipmentDropChances, experienceValue, livingSoundTime, numTicksToChaseTarget, targetTasks, tasks
arrowHitTimer, attackedAtYaw, attackingPlayer, attackTime, cameraPitch, dead, deathTime, entityAge, field_110154_aX, field_70741_aB, field_70763_ax, field_70764_aw, field_70768_au, field_70769_ao, field_70770_ap, hurtTime, isJumping, isSwingInProgress, jumpMovementFactor, lastDamage, limbSwing, limbSwingAmount, maxHurtResistantTime, maxHurtTime, moveForward, moveStrafing, newPosRotationIncrements, newPosX, newPosY, newPosZ, newRotationPitch, newRotationYaw, prevCameraPitch, prevHealth, prevLimbSwingAmount, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, randomYawVelocity, recentlyHit, renderYawOffset, rotationYawHead, scoreValue, swingProgress, swingProgressInt
addedToChunk, boundingBox, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, dataWatcher, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, fallDistance, field_70135_K, fireResistance, forceSpawn, height, hurtResistantTime, ignoreFrustumCheck, inPortal, inWater, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, isImmuneToFire, isInWeb, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, myEntitySize, noClip, onGround, portalCounter, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, teleportDirection, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj, yOffset, ySize
Modifier and Type | Method and Description |
---|---|
protected void |
applyEntityAttributes() |
boolean |
attackEntityFrom(DamageSource par1DamageSource,
float par2)
Called when the entity is attacked.
|
boolean |
canBePushed()
Returns true if this entity should push and be pushed by other entities when colliding.
|
protected boolean |
canTriggerWalking()
returns if this entity triggers Block.onEntityWalking on the blocks they walk on.
|
protected void |
collideWithEntity(Entity par1Entity) |
protected void |
collideWithNearbyEntities() |
boolean |
doesEntityNotTriggerPressurePlate()
Return whether this entity should NOT trigger a pressure plate or a tripwire.
|
protected void |
entityInit() |
protected void |
fall(float par1)
Called when the mob is falling.
|
boolean |
getCanSpawnHere()
Checks if the entity's current position is a valid location to spawn this entity.
|
protected java.lang.String |
getDeathSound()
Returns the sound this mob makes on death.
|
protected java.lang.String |
getHurtSound()
Returns the sound this mob makes when it is hurt.
|
boolean |
getIsBatHanging() |
protected java.lang.String |
getLivingSound()
Returns the sound this mob makes while it's alive.
|
protected float |
getSoundPitch()
Gets the pitch of living sounds in living entities.
|
protected float |
getSoundVolume()
Returns the volume for the sounds this mob makes.
|
protected boolean |
isAIEnabled()
Returns true if the newer Entity AI code should be run
|
void |
onUpdate()
Called to update the entity's position/logic.
|
void |
readEntityFromNBT(NBTTagCompound par1NBTTagCompound)
(abstract) Protected helper method to read subclass entity data from NBT.
|
void |
setIsBatHanging(boolean par1) |
protected void |
updateAITasks() |
protected void |
updateFallState(double par1,
boolean par3)
Takes in the distance the entity has fallen this tick and whether its on the ground to update the fall distance
and deal fall damage if landing on the ground.
|
void |
writeEntityToNBT(NBTTagCompound par1NBTTagCompound)
(abstract) Protected helper method to write subclass entity data to NBT.
|
allowLeashing, interact
addRandomArmor, canAttackClass, canBeSteered, canDespawn, canPickUpLoot, clearLeashed, despawnEntity, dropEquipment, dropFewItems, eatGrassBonus, enchantEquipment, faceEntity, func_110146_f, func_110163_bv, func_130225_q, getAlwaysRenderNameTag, getAlwaysRenderNameTagForRender, getArmorItemForSlot, getArmorPosition, getAttackTarget, getCommandSenderName, getCustomNameTag, getDropItem, getEntitySenses, getEquipmentInSlot, getExperiencePoints, getHeldItem, getJumpHelper, getLastActiveItems, getLeashed, getLeashedToEntity, getLookHelper, getMaxSafePointTries, getMaxSpawnedInChunk, getMoveHelper, getNavigator, getRenderSizeModifier, getTalkInterval, getVerticalFaceSpeed, hasCustomNameTag, interactFirst, isNoDespawnRequired, onEntityUpdate, onLivingUpdate, onSpawnWithEgg, playLivingSound, setAIMoveSpeed, setAlwaysRenderNameTag, setAttackTarget, setCanPickUpLoot, setCurrentItemOrArmor, setCustomNameTag, setEquipmentDropChance, setLeashedToEntity, setMoveForward, spawnExplosionParticle, updateEntityActionState, updateLeashedState
addPotionEffect, applyArmorCalculations, applyPotionDamageCalculations, attackEntityAsMob, canBeCollidedWith, canBreatheUnderwater, canEntityBeSeen, clearActivePotions, curePotionEffects, damageArmor, damageEntity, decreaseAirSupply, dismountEntity, dropRareDrop, func_110142_aN, func_142015_aE, func_146066_aG, func_146067_o, func_94060_bK, getAbsorptionAmount, getActivePotionEffect, getActivePotionEffects, getAge, getAIMoveSpeed, getAITarget, getArrowCountInEntity, getAttributeMap, getCreatureAttribute, getEntityAttribute, getEyeHeight, getHealth, getItemIcon, getLastAttacker, getLastAttackerTime, getLook, getLookVec, getMaxHealth, getPosition, getRNG, getRotationYawHead, getSwingProgress, getTeam, getTotalArmorValue, handleHealthUpdate, heal, isChild, isClientWorld, isEntityAlive, isEntityUndead, isMovementBlocked, isOnLadder, isOnSameTeam, isOnTeam, isPlayer, isPlayerSleeping, isPotionActive, isPotionActive, isPotionApplicable, jump, kill, knockBack, moveEntityWithHeading, onChangedPotionEffect, onDeath, onDeathUpdate, onFinishedPotionEffect, onItemPickup, onNewPotionEffect, performHurtAnimation, rayTrace, removePotionEffect, removePotionEffectClient, renderBrokenItemStack, setAbsorptionAmount, setArrowCountInEntity, setBeenAttacked, setHealth, setJumping, setLastAttacker, setPositionAndRotation2, setPositionAndUpdate, setRevengeTarget, setRotationYawHead, setSprinting, shouldRiderFaceForward, swingItem, updateAITick, updateArmSwingProgress, updatePotionEffects, updateRidden
addEntityCrashInfo, addToPlayerScore, addVelocity, applyEntityCollision, canAttackWithItem, canRenderOnFire, canRiderInteract, copyDataFrom, copyLocationAndAnglesFrom, dealFireDamage, dropItem, entityDropItem, equals, extinguish, func_145748_c_, func_145771_j, func_145772_a, func_145774_a, func_145775_I, func_145778_a, func_145780_a, func_145781_i, getAir, getBoundingBox, getBrightness, getBrightnessForRender, getCollisionBorderSize, getCollisionBox, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityData, getEntityId, getEntityString, getExtendedProperties, getFlag, getMaxInPortalTime, getMountedYOffset, getParts, getPersistentID, getPickedResult, getPortalCooldown, getShadowSize, getSplashSound, getSwimSound, getTeleportDirection, getUniqueID, getYOffset, handleLavaMovement, handleWaterMovement, hashCode, hitByEntity, isBurning, isCreatureType, isEating, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isImmuneToFire, isInRangeToRender3d, isInRangeToRenderDist, isInsideOfMaterial, isInvisible, isInvisibleToPlayer, isInWater, isOffsetPositionInLiquid, isPushedByWater, isRiding, isSneaking, isSprinting, isWet, mountEntity, moveEntity, moveFlying, newDoubleNBTList, newFloatNBTList, onChunkLoad, onCollideWithPlayer, onKillEntity, onStruckByLightning, playSound, preparePlayerToSpawn, readFromNBT, registerExtendedProperties, resetEntityId, setAir, setAngles, setDead, setEating, setEntityId, setFire, setFlag, setInPortal, setInvisible, setInWeb, setLocationAndAngles, setOnFireFromLava, setPosition, setPositionAndRotation, setRotation, setSize, setSneaking, setVelocity, setWorld, shouldDismountInWater, shouldRenderInPass, shouldRiderSit, shouldSetPosAfterLoading, toString, travelToDimension, updateRiderPosition, writeMountToNBT, writeToNBT, writeToNBTOptional
public EntityBat(World par1World)
protected void entityInit()
entityInit
in class EntityLiving
protected float getSoundVolume()
getSoundVolume
in class EntityLivingBase
protected float getSoundPitch()
getSoundPitch
in class EntityLivingBase
protected java.lang.String getLivingSound()
getLivingSound
in class EntityLiving
protected java.lang.String getHurtSound()
getHurtSound
in class EntityLivingBase
protected java.lang.String getDeathSound()
getDeathSound
in class EntityLivingBase
public boolean canBePushed()
canBePushed
in class EntityLivingBase
protected void collideWithEntity(Entity par1Entity)
collideWithEntity
in class EntityLivingBase
protected void collideWithNearbyEntities()
collideWithNearbyEntities
in class EntityLivingBase
protected void applyEntityAttributes()
applyEntityAttributes
in class EntityLiving
public boolean getIsBatHanging()
public void setIsBatHanging(boolean par1)
protected boolean isAIEnabled()
isAIEnabled
in class EntityLiving
public void onUpdate()
onUpdate
in class EntityLiving
protected void updateAITasks()
updateAITasks
in class EntityLiving
protected boolean canTriggerWalking()
canTriggerWalking
in class Entity
protected void fall(float par1)
fall
in class EntityLivingBase
protected void updateFallState(double par1, boolean par3)
updateFallState
in class EntityLivingBase
public boolean doesEntityNotTriggerPressurePlate()
doesEntityNotTriggerPressurePlate
in class Entity
public boolean attackEntityFrom(DamageSource par1DamageSource, float par2)
attackEntityFrom
in class EntityLivingBase
public void readEntityFromNBT(NBTTagCompound par1NBTTagCompound)
readEntityFromNBT
in class EntityLiving
public void writeEntityToNBT(NBTTagCompound par1NBTTagCompound)
writeEntityToNBT
in class EntityLiving
public boolean getCanSpawnHere()
getCanSpawnHere
in class EntityLiving