public class BlockPistonMoving extends BlockContainer
Block.SoundType
blockConstructorCalled, blockHardness, blockIcon, blockMaterial, blockParticleGravity, blockRegistry, blockResistance, canBlockGrass, enableStats, isBlockContainer, lightOpacity, lightValue, maxX, maxY, maxZ, minX, minY, minZ, needsRandomTick, opaque, slipperiness, soundTypeAnvil, soundTypeCloth, soundTypeGlass, soundTypeGrass, soundTypeGravel, soundTypeLadder, soundTypeMetal, soundTypePiston, soundTypeSand, soundTypeSnow, soundTypeStone, soundTypeWood, stepSound, textureName, useNeighborBrightness
Constructor and Description |
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BlockPistonMoving() |
Modifier and Type | Method and Description |
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void |
breakBlock(World p_149749_1_,
int p_149749_2_,
int p_149749_3_,
int p_149749_4_,
Block p_149749_5_,
int p_149749_6_) |
boolean |
canPlaceBlockAt(World p_149742_1_,
int p_149742_2_,
int p_149742_3_,
int p_149742_4_)
Checks to see if its valid to put this block at the specified coordinates.
|
boolean |
canPlaceBlockOnSide(World p_149707_1_,
int p_149707_2_,
int p_149707_3_,
int p_149707_4_,
int p_149707_5_)
checks to see if you can place this block can be placed on that side of a block: BlockLever overrides
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TileEntity |
createNewTileEntity(World p_149915_1_,
int p_149915_2_)
Returns a new instance of a block's tile entity class.
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void |
dropBlockAsItemWithChance(World p_149690_1_,
int p_149690_2_,
int p_149690_3_,
int p_149690_4_,
int p_149690_5_,
float p_149690_6_,
int p_149690_7_)
Drops the block items with a specified chance of dropping the specified items
|
AxisAlignedBB |
func_149964_a(World p_149964_1_,
int p_149964_2_,
int p_149964_3_,
int p_149964_4_,
Block p_149964_5_,
float p_149964_6_,
int p_149964_7_) |
AxisAlignedBB |
getCollisionBoundingBoxFromPool(World p_149668_1_,
int p_149668_2_,
int p_149668_3_,
int p_149668_4_)
Returns a bounding box from the pool of bounding boxes (this means this box can change after the pool has been
cleared to be reused)
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Item |
getItem(World p_149694_1_,
int p_149694_2_,
int p_149694_3_,
int p_149694_4_)
Gets an item for the block being called on.
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Item |
getItemDropped(int p_149650_1_,
java.util.Random p_149650_2_,
int p_149650_3_) |
int |
getRenderType()
The type of render function that is called for this block
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static TileEntity |
getTileEntity(Block p_149962_0_,
int p_149962_1_,
int p_149962_2_,
boolean p_149962_3_,
boolean p_149962_4_) |
boolean |
isOpaqueCube()
Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two
adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block.
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boolean |
onBlockActivated(World p_149727_1_,
int p_149727_2_,
int p_149727_3_,
int p_149727_4_,
EntityPlayer p_149727_5_,
int p_149727_6_,
float p_149727_7_,
float p_149727_8_,
float p_149727_9_)
Called upon block activation (right click on the block.)
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void |
onBlockAdded(World p_149726_1_,
int p_149726_2_,
int p_149726_3_,
int p_149726_4_)
Called whenever the block is added into the world.
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void |
onNeighborBlockChange(World p_149695_1_,
int p_149695_2_,
int p_149695_3_,
int p_149695_4_,
Block p_149695_5_)
Lets the block know when one of its neighbor changes.
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void |
registerBlockIcons(IIconRegister p_149651_1_) |
boolean |
renderAsNormalBlock()
If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc)
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void |
setBlockBoundsBasedOnState(IBlockAccess p_149719_1_,
int p_149719_2_,
int p_149719_3_,
int p_149719_4_)
Updates the blocks bounds based on its current state.
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onBlockEventReceived
addCollisionBoxesToList, addDestroyEffects, addHitEffects, beginLeavesDecay, canBeReplacedByLeaves, canBlockStay, canCollideCheck, canConnectRedstone, canCreatureSpawn, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canPlaceTorchOnTop, canProvidePower, canRenderInPass, canReplace, canSilkHarvest, canSilkHarvest, canSustainLeaves, canSustainPlant, collisionRayTrace, colorMultiplier, createStackedBlock, createTileEntity, damageDropped, disableStats, dropBlockAsItem, dropBlockAsItem, dropXpOnBlockBreak, fillWithRain, func_149698_L, func_149730_j, func_149735_b, getAmbientOcclusionLightValue, getBedDirection, getBedSpawnPosition, getBlockBoundsMaxX, getBlockBoundsMaxY, getBlockBoundsMaxZ, getBlockBoundsMinX, getBlockBoundsMinY, getBlockBoundsMinZ, getBlockById, getBlockColor, getBlockFromItem, getBlockFromName, getBlockHardness, getBlocksMovement, getBlockTextureFromSide, getCanBlockGrass, getComparatorInputOverride, getCreativeTabToDisplayOn, getDamageValue, getDrops, getEnableStats, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getExplosionResistance, getFireSpreadSpeed, getFlammability, getHarvestLevel, getHarvestTool, getIcon, getIcon, getIdFromBlock, getItemIconName, getLightOpacity, getLightOpacity, getLightValue, getLightValue, getLocalizedName, getMapColor, getMaterial, getMixedBrightnessForBlock, getMobilityFlag, getPickBlock, getPlayerRelativeBlockHardness, getRenderBlockPass, getRenderColor, getSelectedBoundingBoxFromPool, getSubBlocks, getTextureName, getTickRandomly, getUnlocalizedName, getUseNeighborBrightness, getValidRotations, getWeakChanges, harvestBlock, hasComparatorInputOverride, hasTileEntity, hasTileEntity, isAir, isAssociatedBlock, isBeaconBase, isBed, isBedFoot, isBlockNormalCube, isBlockSolid, isBurning, isCollidable, isEqualTo, isFertile, isFireSource, isFlammable, isFlowerPot, isFoliage, isLadder, isLeaves, isNormalCube, isNormalCube, isProvidingStrongPower, isProvidingWeakPower, isReplaceable, isReplaceableOreGen, isSideSolid, isToolEffective, isWood, onBlockClicked, onBlockDestroyedByExplosion, onBlockDestroyedByPlayer, onBlockExploded, onBlockHarvested, onBlockPlaced, onBlockPlacedBy, onBlockPreDestroy, onEntityCollidedWithBlock, onEntityWalking, onFallenUpon, onNeighborChange, onPlantGrow, onPostBlockPlaced, quantityDropped, quantityDropped, quantityDroppedWithBonus, randomDisplayTick, recolourBlock, registerBlocks, removedByPlayer, rotateBlock, setBedOccupied, setBlockBounds, setBlockBoundsForItemRender, setBlockName, setBlockTextureName, setBlockUnbreakable, setCreativeTab, setHardness, setHarvestLevel, setHarvestLevel, setLightLevel, setLightOpacity, setResistance, setStepSound, setTickRandomly, shouldCheckWeakPower, shouldSideBeRendered, tickRate, updateTick, velocityToAddToEntity
public TileEntity createNewTileEntity(World p_149915_1_, int p_149915_2_)
public void onBlockAdded(World p_149726_1_, int p_149726_2_, int p_149726_3_, int p_149726_4_)
onBlockAdded
in class BlockContainer
public void breakBlock(World p_149749_1_, int p_149749_2_, int p_149749_3_, int p_149749_4_, Block p_149749_5_, int p_149749_6_)
breakBlock
in class BlockContainer
public boolean canPlaceBlockAt(World p_149742_1_, int p_149742_2_, int p_149742_3_, int p_149742_4_)
canPlaceBlockAt
in class Block
public boolean canPlaceBlockOnSide(World p_149707_1_, int p_149707_2_, int p_149707_3_, int p_149707_4_, int p_149707_5_)
canPlaceBlockOnSide
in class Block
public int getRenderType()
getRenderType
in class Block
public boolean isOpaqueCube()
isOpaqueCube
in class Block
public boolean renderAsNormalBlock()
renderAsNormalBlock
in class Block
public boolean onBlockActivated(World p_149727_1_, int p_149727_2_, int p_149727_3_, int p_149727_4_, EntityPlayer p_149727_5_, int p_149727_6_, float p_149727_7_, float p_149727_8_, float p_149727_9_)
onBlockActivated
in class Block
public Item getItemDropped(int p_149650_1_, java.util.Random p_149650_2_, int p_149650_3_)
getItemDropped
in class Block
public void dropBlockAsItemWithChance(World p_149690_1_, int p_149690_2_, int p_149690_3_, int p_149690_4_, int p_149690_5_, float p_149690_6_, int p_149690_7_)
dropBlockAsItemWithChance
in class Block
public void onNeighborBlockChange(World p_149695_1_, int p_149695_2_, int p_149695_3_, int p_149695_4_, Block p_149695_5_)
onNeighborBlockChange
in class Block
public static TileEntity getTileEntity(Block p_149962_0_, int p_149962_1_, int p_149962_2_, boolean p_149962_3_, boolean p_149962_4_)
public AxisAlignedBB getCollisionBoundingBoxFromPool(World p_149668_1_, int p_149668_2_, int p_149668_3_, int p_149668_4_)
getCollisionBoundingBoxFromPool
in class Block
public void setBlockBoundsBasedOnState(IBlockAccess p_149719_1_, int p_149719_2_, int p_149719_3_, int p_149719_4_)
setBlockBoundsBasedOnState
in class Block
public AxisAlignedBB func_149964_a(World p_149964_1_, int p_149964_2_, int p_149964_3_, int p_149964_4_, Block p_149964_5_, float p_149964_6_, int p_149964_7_)
public Item getItem(World p_149694_1_, int p_149694_2_, int p_149694_3_, int p_149694_4_)
public void registerBlockIcons(IIconRegister p_149651_1_)
registerBlockIcons
in class Block