public class BlockSnow extends Block
Block.SoundType
blockConstructorCalled, blockHardness, blockIcon, blockMaterial, blockParticleGravity, blockRegistry, blockResistance, canBlockGrass, enableStats, isBlockContainer, lightOpacity, lightValue, maxX, maxY, maxZ, minX, minY, minZ, needsRandomTick, opaque, slipperiness, soundTypeAnvil, soundTypeCloth, soundTypeGlass, soundTypeGrass, soundTypeGravel, soundTypeLadder, soundTypeMetal, soundTypePiston, soundTypeSand, soundTypeSnow, soundTypeStone, soundTypeWood, stepSound, textureName, useNeighborBrightness
Modifier | Constructor and Description |
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protected |
BlockSnow() |
Modifier and Type | Method and Description |
---|---|
boolean |
canPlaceBlockAt(World p_149742_1_,
int p_149742_2_,
int p_149742_3_,
int p_149742_4_)
Checks to see if its valid to put this block at the specified coordinates.
|
protected void |
func_150154_b(int p_150154_1_) |
AxisAlignedBB |
getCollisionBoundingBoxFromPool(World p_149668_1_,
int p_149668_2_,
int p_149668_3_,
int p_149668_4_)
Returns a bounding box from the pool of bounding boxes (this means this box can change after the pool has been
cleared to be reused)
|
Item |
getItemDropped(int p_149650_1_,
java.util.Random p_149650_2_,
int p_149650_3_) |
void |
harvestBlock(World p_149636_1_,
EntityPlayer p_149636_2_,
int p_149636_3_,
int p_149636_4_,
int p_149636_5_,
int p_149636_6_)
Called when the player destroys a block with an item that can harvest it.
|
boolean |
isOpaqueCube()
Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two
adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block.
|
boolean |
isReplaceable(IBlockAccess world,
int x,
int y,
int z)
Determines if a new block can be replace the space occupied by this one,
Used in the player's placement code to make the block act like water, and lava.
|
void |
onNeighborBlockChange(World p_149695_1_,
int p_149695_2_,
int p_149695_3_,
int p_149695_4_,
Block p_149695_5_)
Lets the block know when one of its neighbor changes.
|
int |
quantityDropped(int meta,
int fortune,
java.util.Random random)
Metadata and fortune sensitive version, this replaces the old (int meta, Random rand)
version in 1.1.
|
int |
quantityDropped(java.util.Random p_149745_1_)
Returns the quantity of items to drop on block destruction.
|
void |
registerBlockIcons(IIconRegister p_149651_1_) |
boolean |
renderAsNormalBlock()
If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc)
|
void |
setBlockBoundsBasedOnState(IBlockAccess p_149719_1_,
int p_149719_2_,
int p_149719_3_,
int p_149719_4_)
Updates the blocks bounds based on its current state.
|
void |
setBlockBoundsForItemRender()
Sets the block's bounds for rendering it as an item
|
boolean |
shouldSideBeRendered(IBlockAccess p_149646_1_,
int p_149646_2_,
int p_149646_3_,
int p_149646_4_,
int p_149646_5_)
Returns true if the given side of this block type should be rendered, if the adjacent block is at the given
coordinates.
|
void |
updateTick(World p_149674_1_,
int p_149674_2_,
int p_149674_3_,
int p_149674_4_,
java.util.Random p_149674_5_)
Ticks the block if it's been scheduled
|
addCollisionBoxesToList, addDestroyEffects, addHitEffects, beginLeavesDecay, breakBlock, canBeReplacedByLeaves, canBlockStay, canCollideCheck, canConnectRedstone, canCreatureSpawn, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canPlaceBlockOnSide, canPlaceTorchOnTop, canProvidePower, canRenderInPass, canReplace, canSilkHarvest, canSilkHarvest, canSustainLeaves, canSustainPlant, collisionRayTrace, colorMultiplier, createStackedBlock, createTileEntity, damageDropped, disableStats, dropBlockAsItem, dropBlockAsItem, dropBlockAsItemWithChance, dropXpOnBlockBreak, fillWithRain, func_149698_L, func_149730_j, func_149735_b, getAmbientOcclusionLightValue, getBedDirection, getBedSpawnPosition, getBlockBoundsMaxX, getBlockBoundsMaxY, getBlockBoundsMaxZ, getBlockBoundsMinX, getBlockBoundsMinY, getBlockBoundsMinZ, getBlockById, getBlockColor, getBlockFromItem, getBlockFromName, getBlockHardness, getBlocksMovement, getBlockTextureFromSide, getCanBlockGrass, getComparatorInputOverride, getCreativeTabToDisplayOn, getDamageValue, getDrops, getEnableStats, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getExplosionResistance, getFireSpreadSpeed, getFlammability, getHarvestLevel, getHarvestTool, getIcon, getIcon, getIdFromBlock, getItem, getItemIconName, getLightOpacity, getLightOpacity, getLightValue, getLightValue, getLocalizedName, getMapColor, getMaterial, getMixedBrightnessForBlock, getMobilityFlag, getPickBlock, getPlayerRelativeBlockHardness, getRenderBlockPass, getRenderColor, getRenderType, getSelectedBoundingBoxFromPool, getSubBlocks, getTextureName, getTickRandomly, getUnlocalizedName, getUseNeighborBrightness, getValidRotations, getWeakChanges, hasComparatorInputOverride, hasTileEntity, hasTileEntity, isAir, isAssociatedBlock, isBeaconBase, isBed, isBedFoot, isBlockNormalCube, isBlockSolid, isBurning, isCollidable, isEqualTo, isFertile, isFireSource, isFlammable, isFlowerPot, isFoliage, isLadder, isLeaves, isNormalCube, isNormalCube, isProvidingStrongPower, isProvidingWeakPower, isReplaceableOreGen, isSideSolid, isToolEffective, isWood, onBlockActivated, onBlockAdded, onBlockClicked, onBlockDestroyedByExplosion, onBlockDestroyedByPlayer, onBlockEventReceived, onBlockExploded, onBlockHarvested, onBlockPlaced, onBlockPlacedBy, onBlockPreDestroy, onEntityCollidedWithBlock, onEntityWalking, onFallenUpon, onNeighborChange, onPlantGrow, onPostBlockPlaced, quantityDroppedWithBonus, randomDisplayTick, recolourBlock, registerBlocks, removedByPlayer, rotateBlock, setBedOccupied, setBlockBounds, setBlockName, setBlockTextureName, setBlockUnbreakable, setCreativeTab, setHardness, setHarvestLevel, setHarvestLevel, setLightLevel, setLightOpacity, setResistance, setStepSound, setTickRandomly, shouldCheckWeakPower, tickRate, velocityToAddToEntity
public void registerBlockIcons(IIconRegister p_149651_1_)
registerBlockIcons
in class Block
public AxisAlignedBB getCollisionBoundingBoxFromPool(World p_149668_1_, int p_149668_2_, int p_149668_3_, int p_149668_4_)
getCollisionBoundingBoxFromPool
in class Block
public boolean isOpaqueCube()
isOpaqueCube
in class Block
public boolean renderAsNormalBlock()
renderAsNormalBlock
in class Block
public void setBlockBoundsForItemRender()
setBlockBoundsForItemRender
in class Block
public void setBlockBoundsBasedOnState(IBlockAccess p_149719_1_, int p_149719_2_, int p_149719_3_, int p_149719_4_)
setBlockBoundsBasedOnState
in class Block
protected void func_150154_b(int p_150154_1_)
public boolean canPlaceBlockAt(World p_149742_1_, int p_149742_2_, int p_149742_3_, int p_149742_4_)
canPlaceBlockAt
in class Block
public void onNeighborBlockChange(World p_149695_1_, int p_149695_2_, int p_149695_3_, int p_149695_4_, Block p_149695_5_)
onNeighborBlockChange
in class Block
public void harvestBlock(World p_149636_1_, EntityPlayer p_149636_2_, int p_149636_3_, int p_149636_4_, int p_149636_5_, int p_149636_6_)
harvestBlock
in class Block
public Item getItemDropped(int p_149650_1_, java.util.Random p_149650_2_, int p_149650_3_)
getItemDropped
in class Block
public int quantityDropped(java.util.Random p_149745_1_)
quantityDropped
in class Block
public void updateTick(World p_149674_1_, int p_149674_2_, int p_149674_3_, int p_149674_4_, java.util.Random p_149674_5_)
updateTick
in class Block
public boolean shouldSideBeRendered(IBlockAccess p_149646_1_, int p_149646_2_, int p_149646_3_, int p_149646_4_, int p_149646_5_)
shouldSideBeRendered
in class Block
public int quantityDropped(int meta, int fortune, java.util.Random random)
quantityDropped
in class Block
meta
- Blocks Metadatafortune
- Current item fortune levelrandom
- Random number generatorpublic boolean isReplaceable(IBlockAccess world, int x, int y, int z)
isReplaceable
in class Block
world
- The current worldx
- X Positiony
- Y positionz
- Z position