public abstract class BlockButton extends Block
Block.SoundType
blockConstructorCalled, blockHardness, blockIcon, blockMaterial, blockParticleGravity, blockRegistry, blockResistance, canBlockGrass, enableStats, isBlockContainer, lightOpacity, lightValue, maxX, maxY, maxZ, minX, minY, minZ, needsRandomTick, opaque, slipperiness, soundTypeAnvil, soundTypeCloth, soundTypeGlass, soundTypeGrass, soundTypeGravel, soundTypeLadder, soundTypeMetal, soundTypePiston, soundTypeSand, soundTypeSnow, soundTypeStone, soundTypeWood, stepSound, textureName, useNeighborBrightness
Modifier | Constructor and Description |
---|---|
protected |
BlockButton(boolean p_i45396_1_) |
Modifier and Type | Method and Description |
---|---|
void |
breakBlock(World p_149749_1_,
int p_149749_2_,
int p_149749_3_,
int p_149749_4_,
Block p_149749_5_,
int p_149749_6_) |
boolean |
canPlaceBlockAt(World p_149742_1_,
int p_149742_2_,
int p_149742_3_,
int p_149742_4_)
Checks to see if its valid to put this block at the specified coordinates.
|
boolean |
canPlaceBlockOnSide(World p_149707_1_,
int p_149707_2_,
int p_149707_3_,
int p_149707_4_,
int p_149707_5_)
checks to see if you can place this block can be placed on that side of a block: BlockLever overrides
|
boolean |
canProvidePower()
Can this block provide power.
|
AxisAlignedBB |
getCollisionBoundingBoxFromPool(World p_149668_1_,
int p_149668_2_,
int p_149668_3_,
int p_149668_4_)
Returns a bounding box from the pool of bounding boxes (this means this box can change after the pool has been
cleared to be reused)
|
boolean |
isOpaqueCube()
Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two
adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block.
|
int |
isProvidingStrongPower(IBlockAccess p_149748_1_,
int p_149748_2_,
int p_149748_3_,
int p_149748_4_,
int p_149748_5_) |
int |
isProvidingWeakPower(IBlockAccess p_149709_1_,
int p_149709_2_,
int p_149709_3_,
int p_149709_4_,
int p_149709_5_) |
boolean |
onBlockActivated(World p_149727_1_,
int p_149727_2_,
int p_149727_3_,
int p_149727_4_,
EntityPlayer p_149727_5_,
int p_149727_6_,
float p_149727_7_,
float p_149727_8_,
float p_149727_9_)
Called upon block activation (right click on the block.)
|
void |
onBlockClicked(World p_149699_1_,
int p_149699_2_,
int p_149699_3_,
int p_149699_4_,
EntityPlayer p_149699_5_)
Called when a player hits the block.
|
int |
onBlockPlaced(World p_149660_1_,
int p_149660_2_,
int p_149660_3_,
int p_149660_4_,
int p_149660_5_,
float p_149660_6_,
float p_149660_7_,
float p_149660_8_,
int p_149660_9_)
Called when a block is placed using its ItemBlock.
|
void |
onEntityCollidedWithBlock(World p_149670_1_,
int p_149670_2_,
int p_149670_3_,
int p_149670_4_,
Entity p_149670_5_)
Triggered whenever an entity collides with this block (enters into the block).
|
void |
onNeighborBlockChange(World p_149695_1_,
int p_149695_2_,
int p_149695_3_,
int p_149695_4_,
Block p_149695_5_)
Lets the block know when one of its neighbor changes.
|
void |
registerBlockIcons(IIconRegister p_149651_1_) |
boolean |
renderAsNormalBlock()
If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc)
|
void |
setBlockBoundsBasedOnState(IBlockAccess p_149719_1_,
int p_149719_2_,
int p_149719_3_,
int p_149719_4_)
Updates the blocks bounds based on its current state.
|
void |
setBlockBoundsForItemRender()
Sets the block's bounds for rendering it as an item
|
int |
tickRate(World p_149738_1_)
How many world ticks before ticking
|
void |
updateTick(World p_149674_1_,
int p_149674_2_,
int p_149674_3_,
int p_149674_4_,
java.util.Random p_149674_5_)
Ticks the block if it's been scheduled
|
addCollisionBoxesToList, addDestroyEffects, addHitEffects, beginLeavesDecay, canBeReplacedByLeaves, canBlockStay, canCollideCheck, canConnectRedstone, canCreatureSpawn, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canPlaceTorchOnTop, canRenderInPass, canReplace, canSilkHarvest, canSilkHarvest, canSustainLeaves, canSustainPlant, collisionRayTrace, colorMultiplier, createStackedBlock, createTileEntity, damageDropped, disableStats, dropBlockAsItem, dropBlockAsItem, dropBlockAsItemWithChance, dropXpOnBlockBreak, fillWithRain, func_149698_L, func_149730_j, func_149735_b, getAmbientOcclusionLightValue, getBedDirection, getBedSpawnPosition, getBlockBoundsMaxX, getBlockBoundsMaxY, getBlockBoundsMaxZ, getBlockBoundsMinX, getBlockBoundsMinY, getBlockBoundsMinZ, getBlockById, getBlockColor, getBlockFromItem, getBlockFromName, getBlockHardness, getBlocksMovement, getBlockTextureFromSide, getCanBlockGrass, getComparatorInputOverride, getCreativeTabToDisplayOn, getDamageValue, getDrops, getEnableStats, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getExplosionResistance, getFireSpreadSpeed, getFlammability, getHarvestLevel, getHarvestTool, getIcon, getIcon, getIdFromBlock, getItem, getItemDropped, getItemIconName, getLightOpacity, getLightOpacity, getLightValue, getLightValue, getLocalizedName, getMapColor, getMaterial, getMixedBrightnessForBlock, getMobilityFlag, getPickBlock, getPlayerRelativeBlockHardness, getRenderBlockPass, getRenderColor, getRenderType, getSelectedBoundingBoxFromPool, getSubBlocks, getTextureName, getTickRandomly, getUnlocalizedName, getUseNeighborBrightness, getValidRotations, getWeakChanges, harvestBlock, hasComparatorInputOverride, hasTileEntity, hasTileEntity, isAir, isAssociatedBlock, isBeaconBase, isBed, isBedFoot, isBlockNormalCube, isBlockSolid, isBurning, isCollidable, isEqualTo, isFertile, isFireSource, isFlammable, isFlowerPot, isFoliage, isLadder, isLeaves, isNormalCube, isNormalCube, isReplaceable, isReplaceableOreGen, isSideSolid, isToolEffective, isWood, onBlockAdded, onBlockDestroyedByExplosion, onBlockDestroyedByPlayer, onBlockEventReceived, onBlockExploded, onBlockHarvested, onBlockPlacedBy, onBlockPreDestroy, onEntityWalking, onFallenUpon, onNeighborChange, onPlantGrow, onPostBlockPlaced, quantityDropped, quantityDropped, quantityDroppedWithBonus, randomDisplayTick, recolourBlock, registerBlocks, removedByPlayer, rotateBlock, setBedOccupied, setBlockBounds, setBlockName, setBlockTextureName, setBlockUnbreakable, setCreativeTab, setHardness, setHarvestLevel, setHarvestLevel, setLightLevel, setLightOpacity, setResistance, setStepSound, setTickRandomly, shouldCheckWeakPower, shouldSideBeRendered, velocityToAddToEntity
public AxisAlignedBB getCollisionBoundingBoxFromPool(World p_149668_1_, int p_149668_2_, int p_149668_3_, int p_149668_4_)
getCollisionBoundingBoxFromPool
in class Block
public int tickRate(World p_149738_1_)
public boolean isOpaqueCube()
isOpaqueCube
in class Block
public boolean renderAsNormalBlock()
renderAsNormalBlock
in class Block
public boolean canPlaceBlockOnSide(World p_149707_1_, int p_149707_2_, int p_149707_3_, int p_149707_4_, int p_149707_5_)
canPlaceBlockOnSide
in class Block
public boolean canPlaceBlockAt(World p_149742_1_, int p_149742_2_, int p_149742_3_, int p_149742_4_)
canPlaceBlockAt
in class Block
public int onBlockPlaced(World p_149660_1_, int p_149660_2_, int p_149660_3_, int p_149660_4_, int p_149660_5_, float p_149660_6_, float p_149660_7_, float p_149660_8_, int p_149660_9_)
onBlockPlaced
in class Block
public void onNeighborBlockChange(World p_149695_1_, int p_149695_2_, int p_149695_3_, int p_149695_4_, Block p_149695_5_)
onNeighborBlockChange
in class Block
public void setBlockBoundsBasedOnState(IBlockAccess p_149719_1_, int p_149719_2_, int p_149719_3_, int p_149719_4_)
setBlockBoundsBasedOnState
in class Block
public void onBlockClicked(World p_149699_1_, int p_149699_2_, int p_149699_3_, int p_149699_4_, EntityPlayer p_149699_5_)
onBlockClicked
in class Block
public boolean onBlockActivated(World p_149727_1_, int p_149727_2_, int p_149727_3_, int p_149727_4_, EntityPlayer p_149727_5_, int p_149727_6_, float p_149727_7_, float p_149727_8_, float p_149727_9_)
onBlockActivated
in class Block
public void breakBlock(World p_149749_1_, int p_149749_2_, int p_149749_3_, int p_149749_4_, Block p_149749_5_, int p_149749_6_)
breakBlock
in class Block
public int isProvidingWeakPower(IBlockAccess p_149709_1_, int p_149709_2_, int p_149709_3_, int p_149709_4_, int p_149709_5_)
isProvidingWeakPower
in class Block
public int isProvidingStrongPower(IBlockAccess p_149748_1_, int p_149748_2_, int p_149748_3_, int p_149748_4_, int p_149748_5_)
isProvidingStrongPower
in class Block
public boolean canProvidePower()
canProvidePower
in class Block
public void updateTick(World p_149674_1_, int p_149674_2_, int p_149674_3_, int p_149674_4_, java.util.Random p_149674_5_)
updateTick
in class Block
public void setBlockBoundsForItemRender()
setBlockBoundsForItemRender
in class Block
public void onEntityCollidedWithBlock(World p_149670_1_, int p_149670_2_, int p_149670_3_, int p_149670_4_, Entity p_149670_5_)
onEntityCollidedWithBlock
in class Block
public void registerBlockIcons(IIconRegister p_149651_1_)
registerBlockIcons
in class Block