public class BlockCauldron extends Block
Block.SoundType
blockConstructorCalled, blockHardness, blockIcon, blockMaterial, blockParticleGravity, blockRegistry, blockResistance, canBlockGrass, enableStats, isBlockContainer, lightOpacity, lightValue, maxX, maxY, maxZ, minX, minY, minZ, needsRandomTick, opaque, slipperiness, soundTypeAnvil, soundTypeCloth, soundTypeGlass, soundTypeGrass, soundTypeGravel, soundTypeLadder, soundTypeMetal, soundTypePiston, soundTypeSand, soundTypeSnow, soundTypeStone, soundTypeWood, stepSound, textureName, useNeighborBrightness
Constructor and Description |
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BlockCauldron() |
Modifier and Type | Method and Description |
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void |
addCollisionBoxesToList(World p_149743_1_,
int p_149743_2_,
int p_149743_3_,
int p_149743_4_,
AxisAlignedBB p_149743_5_,
java.util.List p_149743_6_,
Entity p_149743_7_)
Adds all intersecting collision boxes to a list.
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void |
fillWithRain(World p_149639_1_,
int p_149639_2_,
int p_149639_3_,
int p_149639_4_)
currently only used by BlockCauldron to incrament meta-data during rain
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void |
func_150024_a(World p_150024_1_,
int p_150024_2_,
int p_150024_3_,
int p_150024_4_,
int p_150024_5_) |
static int |
func_150027_b(int p_150027_0_) |
static IIcon |
getCauldronIcon(java.lang.String p_150026_0_) |
int |
getComparatorInputOverride(World p_149736_1_,
int p_149736_2_,
int p_149736_3_,
int p_149736_4_,
int p_149736_5_)
If hasComparatorInputOverride returns true, the return value from this is used instead of the redstone signal
strength when this block inputs to a comparator.
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IIcon |
getIcon(int p_149691_1_,
int p_149691_2_)
Gets the block's texture.
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Item |
getItem(World p_149694_1_,
int p_149694_2_,
int p_149694_3_,
int p_149694_4_)
Gets an item for the block being called on.
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Item |
getItemDropped(int p_149650_1_,
java.util.Random p_149650_2_,
int p_149650_3_) |
static float |
getRenderLiquidLevel(int p_150025_0_) |
int |
getRenderType()
The type of render function that is called for this block
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boolean |
hasComparatorInputOverride()
If this returns true, then comparators facing away from this block will use the value from
getComparatorInputOverride instead of the actual redstone signal strength.
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boolean |
isOpaqueCube()
Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two
adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block.
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boolean |
onBlockActivated(World p_149727_1_,
int p_149727_2_,
int p_149727_3_,
int p_149727_4_,
EntityPlayer p_149727_5_,
int p_149727_6_,
float p_149727_7_,
float p_149727_8_,
float p_149727_9_)
Called upon block activation (right click on the block.)
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void |
onEntityCollidedWithBlock(World p_149670_1_,
int p_149670_2_,
int p_149670_3_,
int p_149670_4_,
Entity p_149670_5_)
Triggered whenever an entity collides with this block (enters into the block).
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void |
registerBlockIcons(IIconRegister p_149651_1_) |
boolean |
renderAsNormalBlock()
If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc)
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void |
setBlockBoundsForItemRender()
Sets the block's bounds for rendering it as an item
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addDestroyEffects, addHitEffects, beginLeavesDecay, breakBlock, canBeReplacedByLeaves, canBlockStay, canCollideCheck, canConnectRedstone, canCreatureSpawn, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canPlaceBlockAt, canPlaceBlockOnSide, canPlaceTorchOnTop, canProvidePower, canRenderInPass, canReplace, canSilkHarvest, canSilkHarvest, canSustainLeaves, canSustainPlant, collisionRayTrace, colorMultiplier, createStackedBlock, createTileEntity, damageDropped, disableStats, dropBlockAsItem, dropBlockAsItem, dropBlockAsItemWithChance, dropXpOnBlockBreak, func_149698_L, func_149730_j, func_149735_b, getAmbientOcclusionLightValue, getBedDirection, getBedSpawnPosition, getBlockBoundsMaxX, getBlockBoundsMaxY, getBlockBoundsMaxZ, getBlockBoundsMinX, getBlockBoundsMinY, getBlockBoundsMinZ, getBlockById, getBlockColor, getBlockFromItem, getBlockFromName, getBlockHardness, getBlocksMovement, getBlockTextureFromSide, getCanBlockGrass, getCollisionBoundingBoxFromPool, getCreativeTabToDisplayOn, getDamageValue, getDrops, getEnableStats, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getExplosionResistance, getFireSpreadSpeed, getFlammability, getHarvestLevel, getHarvestTool, getIcon, getIdFromBlock, getItemIconName, getLightOpacity, getLightOpacity, getLightValue, getLightValue, getLocalizedName, getMapColor, getMaterial, getMixedBrightnessForBlock, getMobilityFlag, getPickBlock, getPlayerRelativeBlockHardness, getRenderBlockPass, getRenderColor, getSelectedBoundingBoxFromPool, getSubBlocks, getTextureName, getTickRandomly, getUnlocalizedName, getUseNeighborBrightness, getValidRotations, getWeakChanges, harvestBlock, hasTileEntity, hasTileEntity, isAir, isAssociatedBlock, isBeaconBase, isBed, isBedFoot, isBlockNormalCube, isBlockSolid, isBurning, isCollidable, isEqualTo, isFertile, isFireSource, isFlammable, isFlowerPot, isFoliage, isLadder, isLeaves, isNormalCube, isNormalCube, isProvidingStrongPower, isProvidingWeakPower, isReplaceable, isReplaceableOreGen, isSideSolid, isToolEffective, isWood, onBlockAdded, onBlockClicked, onBlockDestroyedByExplosion, onBlockDestroyedByPlayer, onBlockEventReceived, onBlockExploded, onBlockHarvested, onBlockPlaced, onBlockPlacedBy, onBlockPreDestroy, onEntityWalking, onFallenUpon, onNeighborBlockChange, onNeighborChange, onPlantGrow, onPostBlockPlaced, quantityDropped, quantityDropped, quantityDroppedWithBonus, randomDisplayTick, recolourBlock, registerBlocks, removedByPlayer, rotateBlock, setBedOccupied, setBlockBounds, setBlockBoundsBasedOnState, setBlockName, setBlockTextureName, setBlockUnbreakable, setCreativeTab, setHardness, setHarvestLevel, setHarvestLevel, setLightLevel, setLightOpacity, setResistance, setStepSound, setTickRandomly, shouldCheckWeakPower, shouldSideBeRendered, tickRate, updateTick, velocityToAddToEntity
public IIcon getIcon(int p_149691_1_, int p_149691_2_)
public void registerBlockIcons(IIconRegister p_149651_1_)
registerBlockIcons
in class Block
public void addCollisionBoxesToList(World p_149743_1_, int p_149743_2_, int p_149743_3_, int p_149743_4_, AxisAlignedBB p_149743_5_, java.util.List p_149743_6_, Entity p_149743_7_)
addCollisionBoxesToList
in class Block
public static IIcon getCauldronIcon(java.lang.String p_150026_0_)
public void setBlockBoundsForItemRender()
setBlockBoundsForItemRender
in class Block
public boolean isOpaqueCube()
isOpaqueCube
in class Block
public int getRenderType()
getRenderType
in class Block
public boolean renderAsNormalBlock()
renderAsNormalBlock
in class Block
public void onEntityCollidedWithBlock(World p_149670_1_, int p_149670_2_, int p_149670_3_, int p_149670_4_, Entity p_149670_5_)
onEntityCollidedWithBlock
in class Block
public boolean onBlockActivated(World p_149727_1_, int p_149727_2_, int p_149727_3_, int p_149727_4_, EntityPlayer p_149727_5_, int p_149727_6_, float p_149727_7_, float p_149727_8_, float p_149727_9_)
onBlockActivated
in class Block
public void func_150024_a(World p_150024_1_, int p_150024_2_, int p_150024_3_, int p_150024_4_, int p_150024_5_)
public void fillWithRain(World p_149639_1_, int p_149639_2_, int p_149639_3_, int p_149639_4_)
fillWithRain
in class Block
public Item getItemDropped(int p_149650_1_, java.util.Random p_149650_2_, int p_149650_3_)
getItemDropped
in class Block
public Item getItem(World p_149694_1_, int p_149694_2_, int p_149694_3_, int p_149694_4_)
public boolean hasComparatorInputOverride()
hasComparatorInputOverride
in class Block
public int getComparatorInputOverride(World p_149736_1_, int p_149736_2_, int p_149736_3_, int p_149736_4_, int p_149736_5_)
getComparatorInputOverride
in class Block
public static int func_150027_b(int p_150027_0_)
public static float getRenderLiquidLevel(int p_150025_0_)