public class RenderBlocks
extends java.lang.Object
Modifier and Type | Field and Description |
---|---|
int |
aoBrightnessXYNN
Ambient occlusion brightness XYNN
|
int |
aoBrightnessXYNP
Ambient occlusion brightness XYNP
|
int |
aoBrightnessXYPN
Ambient occlusion brightness XYPN
|
int |
aoBrightnessXYPP
Ambient occlusion brightness XYPP
|
int |
aoBrightnessXYZNNN
Ambient occlusion brightness XYZNNN
|
int |
aoBrightnessXYZNNP
Ambient occlusion brightness XYZNNP
|
int |
aoBrightnessXYZNPN
Ambient occlusion brightness XYZNPN
|
int |
aoBrightnessXYZNPP
Ambient occlusion brightness XYZNPP
|
int |
aoBrightnessXYZPNN
Ambient occlusion brightness XYZPNN
|
int |
aoBrightnessXYZPNP
Ambient occlusion brightness XYZPNP
|
int |
aoBrightnessXYZPPN
Ambient occlusion brightness XYZPPN
|
int |
aoBrightnessXYZPPP
Ambient occlusion brightness XYZPPP
|
int |
aoBrightnessXZNN
Ambient occlusion brightness XZNN
|
int |
aoBrightnessXZNP
Ambient occlusion brightness XZNP
|
int |
aoBrightnessXZPN
Ambient occlusion brightness XZPN
|
int |
aoBrightnessXZPP
Ambient occlusion brightness XZPP
|
int |
aoBrightnessYZNN
Ambient occlusion brightness YZNN
|
int |
aoBrightnessYZNP
Ambient occlusion brightness YZNP
|
int |
aoBrightnessYZPN
Ambient occlusion brightness YZPN
|
int |
aoBrightnessYZPP
Ambient occlusion brightness YZPP
|
float |
aoLightValueScratchXYNN
Used as a scratch variable for ambient occlusion between the bottom face and the north face.
|
float |
aoLightValueScratchXYNP
Used as a scratch variable for ambient occlusion between the top face and the north face.
|
float |
aoLightValueScratchXYPN
Used as a scratch variable for ambient occlusion between the bottom face and the south face.
|
float |
aoLightValueScratchXYPP
Used as a scratch variable for ambient occlusion between the top face and the south face.
|
float |
aoLightValueScratchXYZNNN
Used as a scratch variable for ambient occlusion on the north/bottom/east corner.
|
float |
aoLightValueScratchXYZNNP
Used as a scratch variable for ambient occlusion on the north/bottom/west corner.
|
float |
aoLightValueScratchXYZNPN
Used as a scratch variable for ambient occlusion on the north/top/east corner.
|
float |
aoLightValueScratchXYZNPP
Used as a scratch variable for ambient occlusion on the north/top/west corner.
|
float |
aoLightValueScratchXYZPNN
Used as a scratch variable for ambient occlusion on the south/bottom/east corner.
|
float |
aoLightValueScratchXYZPNP
Used as a scratch variable for ambient occlusion on the south/bottom/west corner.
|
float |
aoLightValueScratchXYZPPN
Used as a scratch variable for ambient occlusion on the south/top/east corner.
|
float |
aoLightValueScratchXYZPPP
Used as a scratch variable for ambient occlusion on the south/top/west corner.
|
float |
aoLightValueScratchXZNN
Used as a scratch variable for ambient occlusion between the north face and the east face.
|
float |
aoLightValueScratchXZNP
Used as a scratch variable for ambient occlusion between the north face and the west face.
|
float |
aoLightValueScratchXZPN
Used as a scratch variable for ambient occlusion between the south face and the east face.
|
float |
aoLightValueScratchXZPP
Used as a scratch variable for ambient occlusion between the south face and the west face.
|
float |
aoLightValueScratchYZNN
Used as a scratch variable for ambient occlusion between the bottom face and the east face.
|
float |
aoLightValueScratchYZNP
Used as a scratch variable for ambient occlusion between the bottom face and the west face.
|
float |
aoLightValueScratchYZPN
Used as a scratch variable for ambient occlusion between the top face and the east face.
|
float |
aoLightValueScratchYZPP
Used as a scratch variable for ambient occlusion between the top face and the west face.
|
IBlockAccess |
blockAccess
The IBlockAccess used by this instance of RenderBlocks
|
int |
brightnessBottomLeft
Brightness bottom left
|
int |
brightnessBottomRight
Brightness bottom right
|
int |
brightnessTopLeft
Brightness top left
|
int |
brightnessTopRight
Brightness top right
|
float |
colorBlueBottomLeft
Blue color value for the bottom left corner
|
float |
colorBlueBottomRight
Blue color value for the bottom right corner
|
float |
colorBlueTopLeft
Blue color value for the top left corner
|
float |
colorBlueTopRight
Blue color value for the top right corner
|
float |
colorGreenBottomLeft
Green color value for the bottom left corner
|
float |
colorGreenBottomRight
Green color value for the bottom right corner
|
float |
colorGreenTopLeft
Green color value for the top left corner
|
float |
colorGreenTopRight
Green color value for the top right corner
|
float |
colorRedBottomLeft
Red color value for the bottom left corner
|
float |
colorRedBottomRight
Red color value for the bottom right corner
|
float |
colorRedTopLeft
Red color value for the top left corner
|
float |
colorRedTopRight
Red color value for the top right corner
|
boolean |
enableAO
Whether ambient occlusion is enabled or not
|
static boolean |
fancyGrass
Fancy grass side matching biome
|
boolean |
flipTexture
Set to true if the texture should be flipped horizontally during render*Face
|
boolean |
lockBlockBounds |
Minecraft |
minecraftRB |
IIcon |
overrideBlockTexture
If set to >=0, all block faces will be rendered using this texture index
|
boolean |
partialRenderBounds |
boolean |
renderAllFaces
If true, renders all faces on all blocks rather than using the logic in Block.shouldSideBeRendered.
|
boolean |
renderFromInside |
double |
renderMaxX
The maximum X value for rendering (default 1.0).
|
double |
renderMaxY
The maximum Y value for rendering (default 1.0).
|
double |
renderMaxZ
The maximum Z value for rendering (default 1.0).
|
double |
renderMinX
The minimum X value for rendering (default 0.0).
|
double |
renderMinY
The minimum Y value for rendering (default 0.0).
|
double |
renderMinZ
The minimum Z value for rendering (default 0.0).
|
boolean |
useInventoryTint |
int |
uvRotateBottom |
int |
uvRotateEast |
int |
uvRotateNorth |
int |
uvRotateSouth |
int |
uvRotateTop |
int |
uvRotateWest |
Constructor and Description |
---|
RenderBlocks() |
RenderBlocks(IBlockAccess par1IBlockAccess) |
Modifier and Type | Method and Description |
---|---|
void |
clearOverrideBlockTexture()
Clear override block texture
|
void |
drawCrossedSquares(IIcon p_147765_1_,
double p_147765_2_,
double p_147765_4_,
double p_147765_6_,
float p_147765_8_)
Utility function to draw crossed swuares
|
int |
getAoBrightness(int p_147778_1_,
int p_147778_2_,
int p_147778_3_,
int p_147778_4_)
Get ambient occlusion brightness
|
IIcon |
getBlockIcon(Block p_147745_1_) |
IIcon |
getBlockIcon(Block p_147793_1_,
IBlockAccess p_147793_2_,
int p_147793_3_,
int p_147793_4_,
int p_147793_5_,
int p_147793_6_) |
IIcon |
getBlockIconFromSide(Block p_147777_1_,
int p_147777_2_) |
IIcon |
getBlockIconFromSideAndMetadata(Block p_147787_1_,
int p_147787_2_,
int p_147787_3_) |
IIcon |
getIconSafe(IIcon p_147758_1_) |
float |
getLiquidHeight(int p_147729_1_,
int p_147729_2_,
int p_147729_3_,
Material p_147729_4_) |
boolean |
hasOverrideBlockTexture() |
int |
mixAoBrightness(int p_147727_1_,
int p_147727_2_,
int p_147727_3_,
int p_147727_4_,
double p_147727_5_,
double p_147727_7_,
double p_147727_9_,
double p_147727_11_) |
void |
overrideBlockBounds(double p_147770_1_,
double p_147770_3_,
double p_147770_5_,
double p_147770_7_,
double p_147770_9_,
double p_147770_11_)
Like setRenderBounds, but locks the values so that RenderBlocks won't change them.
|
void |
renderBlockAllFaces(Block p_147769_1_,
int p_147769_2_,
int p_147769_3_,
int p_147769_4_)
Render all faces of a block
|
boolean |
renderBlockAnvil(BlockAnvil p_147725_1_,
int p_147725_2_,
int p_147725_3_,
int p_147725_4_)
Renders anvil
|
boolean |
renderBlockAnvilMetadata(BlockAnvil p_147780_1_,
int p_147780_2_,
int p_147780_3_,
int p_147780_4_,
int p_147780_5_)
Renders anvil block with metadata
|
boolean |
renderBlockAnvilOrient(BlockAnvil p_147728_1_,
int p_147728_2_,
int p_147728_3_,
int p_147728_4_,
int p_147728_5_,
boolean p_147728_6_)
Renders anvil block with orientation
|
float |
renderBlockAnvilRotate(BlockAnvil p_147737_1_,
int p_147737_2_,
int p_147737_3_,
int p_147737_4_,
int p_147737_5_,
float p_147737_6_,
float p_147737_7_,
float p_147737_8_,
float p_147737_9_,
boolean p_147737_10_,
boolean p_147737_11_,
int p_147737_12_)
Renders anvil block with rotation
|
void |
renderBlockAsItem(Block p_147800_1_,
int p_147800_2_,
float p_147800_3_)
Is called to render the image of a block on an inventory, as a held item, or as a an item on the ground
|
boolean |
renderBlockBeacon(BlockBeacon p_147797_1_,
int p_147797_2_,
int p_147797_3_,
int p_147797_4_) |
boolean |
renderBlockBed(Block p_147773_1_,
int p_147773_2_,
int p_147773_3_,
int p_147773_4_)
render a bed at the given coordinates
|
boolean |
renderBlockBrewingStand(BlockBrewingStand p_147741_1_,
int p_147741_2_,
int p_147741_3_,
int p_147741_4_)
Render BlockBrewingStand
|
boolean |
renderBlockByRenderType(Block p_147805_1_,
int p_147805_2_,
int p_147805_3_,
int p_147805_4_)
Renders the block at the given coordinates using the block's rendering type
|
boolean |
renderBlockCactus(Block p_147755_1_,
int p_147755_2_,
int p_147755_3_,
int p_147755_4_) |
boolean |
renderBlockCactusImpl(Block p_147754_1_,
int p_147754_2_,
int p_147754_3_,
int p_147754_4_,
float p_147754_5_,
float p_147754_6_,
float p_147754_7_)
Render block cactus implementation
|
boolean |
renderBlockCauldron(BlockCauldron p_147785_1_,
int p_147785_2_,
int p_147785_3_,
int p_147785_4_)
Render block cauldron
|
boolean |
renderBlockCocoa(BlockCocoa p_147772_1_,
int p_147772_2_,
int p_147772_3_,
int p_147772_4_) |
boolean |
renderBlockCrops(Block p_147796_1_,
int p_147796_2_,
int p_147796_3_,
int p_147796_4_) |
void |
renderBlockCropsImpl(Block p_147795_1_,
int p_147795_2_,
double p_147795_3_,
double p_147795_5_,
double p_147795_7_)
Render block crops implementation
|
boolean |
renderBlockDoor(Block p_147760_1_,
int p_147760_2_,
int p_147760_3_,
int p_147760_4_) |
boolean |
renderBlockDoublePlant(BlockDoublePlant p_147774_1_,
int p_147774_2_,
int p_147774_3_,
int p_147774_4_) |
boolean |
renderBlockDragonEgg(BlockDragonEgg p_147802_1_,
int p_147802_2_,
int p_147802_3_,
int p_147802_4_) |
boolean |
renderBlockEndPortalFrame(BlockEndPortalFrame p_147743_1_,
int p_147743_2_,
int p_147743_3_,
int p_147743_4_)
Render BlockEndPortalFrame
|
boolean |
renderBlockFence(BlockFence p_147735_1_,
int p_147735_2_,
int p_147735_3_,
int p_147735_4_) |
boolean |
renderBlockFenceGate(BlockFenceGate p_147776_1_,
int p_147776_2_,
int p_147776_3_,
int p_147776_4_) |
boolean |
renderBlockFire(BlockFire p_147801_1_,
int p_147801_2_,
int p_147801_3_,
int p_147801_4_)
Renders a fire block at the given coordinates
|
boolean |
renderBlockFlowerpot(BlockFlowerPot p_147752_1_,
int p_147752_2_,
int p_147752_3_,
int p_147752_4_)
Renders flower pot
|
boolean |
renderBlockHopper(BlockHopper p_147803_1_,
int p_147803_2_,
int p_147803_3_,
int p_147803_4_) |
boolean |
renderBlockHopperMetadata(BlockHopper p_147799_1_,
int p_147799_2_,
int p_147799_3_,
int p_147799_4_,
int p_147799_5_,
boolean p_147799_6_) |
boolean |
renderBlockLadder(Block p_147794_1_,
int p_147794_2_,
int p_147794_3_,
int p_147794_4_) |
boolean |
renderBlockLever(Block p_147790_1_,
int p_147790_2_,
int p_147790_3_,
int p_147790_4_)
Renders a lever block at the given coordinates
|
boolean |
renderBlockLilyPad(Block p_147783_1_,
int p_147783_2_,
int p_147783_3_,
int p_147783_4_) |
boolean |
renderBlockLiquid(Block p_147721_1_,
int p_147721_2_,
int p_147721_3_,
int p_147721_4_)
Renders a block based on the BlockLiquid class at the given coordinates
|
boolean |
renderBlockLog(Block p_147742_1_,
int p_147742_2_,
int p_147742_3_,
int p_147742_4_) |
boolean |
renderBlockMinecartTrack(BlockRailBase p_147766_1_,
int p_147766_2_,
int p_147766_3_,
int p_147766_4_) |
boolean |
renderBlockPane(BlockPane p_147767_1_,
int p_147767_2_,
int p_147767_3_,
int p_147767_4_) |
boolean |
renderBlockQuartz(Block p_147779_1_,
int p_147779_2_,
int p_147779_3_,
int p_147779_4_) |
boolean |
renderBlockRedstoneComparator(BlockRedstoneComparator p_147781_1_,
int p_147781_2_,
int p_147781_3_,
int p_147781_4_) |
boolean |
renderBlockRedstoneDiode(BlockRedstoneDiode p_147748_1_,
int p_147748_2_,
int p_147748_3_,
int p_147748_4_) |
void |
renderBlockRedstoneDiodeMetadata(BlockRedstoneDiode p_147732_1_,
int p_147732_2_,
int p_147732_3_,
int p_147732_4_,
int p_147732_5_) |
boolean |
renderBlockRedstoneWire(Block p_147788_1_,
int p_147788_2_,
int p_147788_3_,
int p_147788_4_)
Renders a redstone wire block at the given coordinates
|
boolean |
renderBlockRepeater(BlockRedstoneRepeater p_147759_1_,
int p_147759_2_,
int p_147759_3_,
int p_147759_4_)
render a redstone repeater at the given coordinates
|
void |
renderBlockSandFalling(Block p_147749_1_,
World p_147749_2_,
int p_147749_3_,
int p_147749_4_,
int p_147749_5_,
int p_147749_6_) |
boolean |
renderBlockStainedGlassPane(Block p_147733_1_,
int p_147733_2_,
int p_147733_3_,
int p_147733_4_) |
boolean |
renderBlockStairs(BlockStairs p_147722_1_,
int p_147722_2_,
int p_147722_3_,
int p_147722_4_)
Renders a stair block at the given coordinates
|
boolean |
renderBlockStem(Block p_147724_1_,
int p_147724_2_,
int p_147724_3_,
int p_147724_4_) |
void |
renderBlockStemBig(BlockStem p_147740_1_,
int p_147740_2_,
int p_147740_3_,
double p_147740_4_,
double p_147740_6_,
double p_147740_8_,
double p_147740_10_) |
void |
renderBlockStemSmall(Block p_147730_1_,
int p_147730_2_,
double p_147730_3_,
double p_147730_5_,
double p_147730_7_,
double p_147730_9_) |
boolean |
renderBlockTorch(Block p_147791_1_,
int p_147791_2_,
int p_147791_3_,
int p_147791_4_)
Renders a torch block at the given coordinates
|
boolean |
renderBlockTripWire(Block p_147756_1_,
int p_147756_2_,
int p_147756_3_,
int p_147756_4_)
Renders a trip wire block at the given coordinates
|
boolean |
renderBlockTripWireSource(Block p_147723_1_,
int p_147723_2_,
int p_147723_3_,
int p_147723_4_)
Renders a trip wire source block at the given coordinates
|
void |
renderBlockUsingTexture(Block p_147792_1_,
int p_147792_2_,
int p_147792_3_,
int p_147792_4_,
IIcon p_147792_5_)
Renders a block using the given texture instead of the block's own default texture
|
boolean |
renderBlockVine(Block p_147726_1_,
int p_147726_2_,
int p_147726_3_,
int p_147726_4_) |
boolean |
renderBlockWall(BlockWall p_147807_1_,
int p_147807_2_,
int p_147807_3_,
int p_147807_4_) |
boolean |
renderCrossedSquares(Block p_147746_1_,
int p_147746_2_,
int p_147746_3_,
int p_147746_4_)
Renders any block requiring crossed squares such as reeds, flowers, and mushrooms
|
void |
renderFaceXNeg(Block p_147798_1_,
double p_147798_2_,
double p_147798_4_,
double p_147798_6_,
IIcon p_147798_8_)
Renders the given texture to the west (x-negative) face of the block.
|
void |
renderFaceXPos(Block p_147764_1_,
double p_147764_2_,
double p_147764_4_,
double p_147764_6_,
IIcon p_147764_8_)
Renders the given texture to the east (x-positive) face of the block.
|
void |
renderFaceYNeg(Block p_147768_1_,
double p_147768_2_,
double p_147768_4_,
double p_147768_6_,
IIcon p_147768_8_)
Renders the given texture to the bottom face of the block.
|
void |
renderFaceYPos(Block p_147806_1_,
double p_147806_2_,
double p_147806_4_,
double p_147806_6_,
IIcon p_147806_8_)
Renders the given texture to the top face of the block.
|
void |
renderFaceZNeg(Block p_147761_1_,
double p_147761_2_,
double p_147761_4_,
double p_147761_6_,
IIcon p_147761_8_)
Renders the given texture to the north (z-negative) face of the block.
|
void |
renderFaceZPos(Block p_147734_1_,
double p_147734_2_,
double p_147734_4_,
double p_147734_6_,
IIcon p_147734_8_)
Renders the given texture to the south (z-positive) face of the block.
|
static boolean |
renderItemIn3d(int p_147739_0_)
Checks to see if the item's render type indicates that it should be rendered as a regular block or not.
|
boolean |
renderPistonBase(Block p_147731_1_,
int p_147731_2_,
int p_147731_3_,
int p_147731_4_,
boolean p_147731_5_)
renders a block as a piston base
|
void |
renderPistonBaseAllFaces(Block p_147804_1_,
int p_147804_2_,
int p_147804_3_,
int p_147804_4_)
Render all faces of the piston base
|
boolean |
renderPistonExtension(Block p_147809_1_,
int p_147809_2_,
int p_147809_3_,
int p_147809_4_,
boolean p_147809_5_)
renders the pushing part of a piston
|
void |
renderPistonExtensionAllFaces(Block p_147750_1_,
int p_147750_2_,
int p_147750_3_,
int p_147750_4_,
boolean p_147750_5_)
Render all faces of the piston extension
|
void |
renderPistonRodEW(double p_147738_1_,
double p_147738_3_,
double p_147738_5_,
double p_147738_7_,
double p_147738_9_,
double p_147738_11_,
float p_147738_13_,
double p_147738_14_)
Render piston rod east/west
|
void |
renderPistonRodSN(double p_147789_1_,
double p_147789_3_,
double p_147789_5_,
double p_147789_7_,
double p_147789_9_,
double p_147789_11_,
float p_147789_13_,
double p_147789_14_)
Render piston rod south/north
|
void |
renderPistonRodUD(double p_147763_1_,
double p_147763_3_,
double p_147763_5_,
double p_147763_7_,
double p_147763_9_,
double p_147763_11_,
float p_147763_13_,
double p_147763_14_)
Render piston rod up/down
|
boolean |
renderStandardBlock(Block p_147784_1_,
int p_147784_2_,
int p_147784_3_,
int p_147784_4_)
Renders a standard cube block at the given coordinates
|
boolean |
renderStandardBlockWithAmbientOcclusion(Block p_147751_1_,
int p_147751_2_,
int p_147751_3_,
int p_147751_4_,
float p_147751_5_,
float p_147751_6_,
float p_147751_7_) |
boolean |
renderStandardBlockWithAmbientOcclusionPartial(Block p_147808_1_,
int p_147808_2_,
int p_147808_3_,
int p_147808_4_,
float p_147808_5_,
float p_147808_6_,
float p_147808_7_)
Renders non-full-cube block with ambient occusion.
|
boolean |
renderStandardBlockWithColorMultiplier(Block p_147736_1_,
int p_147736_2_,
int p_147736_3_,
int p_147736_4_,
float p_147736_5_,
float p_147736_6_,
float p_147736_7_)
Renders a standard cube block at the given coordinates, with a given color ratio.
|
void |
renderTorchAtAngle(Block p_147747_1_,
double p_147747_2_,
double p_147747_4_,
double p_147747_6_,
double p_147747_8_,
double p_147747_10_,
int p_147747_12_)
Renders a torch at the given coordinates, with the base slanting at the given delta
|
void |
setOverrideBlockTexture(IIcon p_147757_1_)
Sets overrideBlockTexture
|
void |
setRenderAllFaces(boolean p_147753_1_) |
void |
setRenderBounds(double p_147782_1_,
double p_147782_3_,
double p_147782_5_,
double p_147782_7_,
double p_147782_9_,
double p_147782_11_) |
void |
setRenderBoundsFromBlock(Block p_147775_1_)
Like setRenderBounds, but automatically pulling the bounds from the given Block.
|
void |
setRenderFromInside(boolean p_147786_1_) |
void |
unlockBlockBounds()
Unlocks the visual bounding box so that RenderBlocks can change it again.
|
public IBlockAccess blockAccess
public IIcon overrideBlockTexture
public boolean flipTexture
public boolean renderAllFaces
public static boolean fancyGrass
public boolean useInventoryTint
public boolean renderFromInside
public double renderMinX
public double renderMaxX
public double renderMinY
public double renderMaxY
public double renderMinZ
public double renderMaxZ
public boolean lockBlockBounds
public boolean partialRenderBounds
public final Minecraft minecraftRB
public int uvRotateEast
public int uvRotateWest
public int uvRotateSouth
public int uvRotateNorth
public int uvRotateTop
public int uvRotateBottom
public boolean enableAO
public float aoLightValueScratchXYZNNN
public float aoLightValueScratchXYNN
public float aoLightValueScratchXYZNNP
public float aoLightValueScratchYZNN
public float aoLightValueScratchYZNP
public float aoLightValueScratchXYZPNN
public float aoLightValueScratchXYPN
public float aoLightValueScratchXYZPNP
public float aoLightValueScratchXYZNPN
public float aoLightValueScratchXYNP
public float aoLightValueScratchXYZNPP
public float aoLightValueScratchYZPN
public float aoLightValueScratchXYZPPN
public float aoLightValueScratchXYPP
public float aoLightValueScratchYZPP
public float aoLightValueScratchXYZPPP
public float aoLightValueScratchXZNN
public float aoLightValueScratchXZPN
public float aoLightValueScratchXZNP
public float aoLightValueScratchXZPP
public int aoBrightnessXYZNNN
public int aoBrightnessXYNN
public int aoBrightnessXYZNNP
public int aoBrightnessYZNN
public int aoBrightnessYZNP
public int aoBrightnessXYZPNN
public int aoBrightnessXYPN
public int aoBrightnessXYZPNP
public int aoBrightnessXYZNPN
public int aoBrightnessXYNP
public int aoBrightnessXYZNPP
public int aoBrightnessYZPN
public int aoBrightnessXYZPPN
public int aoBrightnessXYPP
public int aoBrightnessYZPP
public int aoBrightnessXYZPPP
public int aoBrightnessXZNN
public int aoBrightnessXZPN
public int aoBrightnessXZNP
public int aoBrightnessXZPP
public int brightnessTopLeft
public int brightnessBottomLeft
public int brightnessBottomRight
public int brightnessTopRight
public float colorRedTopLeft
public float colorRedBottomLeft
public float colorRedBottomRight
public float colorRedTopRight
public float colorGreenTopLeft
public float colorGreenBottomLeft
public float colorGreenBottomRight
public float colorGreenTopRight
public float colorBlueTopLeft
public float colorBlueBottomLeft
public float colorBlueBottomRight
public float colorBlueTopRight
public RenderBlocks(IBlockAccess par1IBlockAccess)
public RenderBlocks()
public void setOverrideBlockTexture(IIcon p_147757_1_)
public void clearOverrideBlockTexture()
public boolean hasOverrideBlockTexture()
public void setRenderFromInside(boolean p_147786_1_)
public void setRenderAllFaces(boolean p_147753_1_)
public void setRenderBounds(double p_147782_1_, double p_147782_3_, double p_147782_5_, double p_147782_7_, double p_147782_9_, double p_147782_11_)
public void setRenderBoundsFromBlock(Block p_147775_1_)
public void overrideBlockBounds(double p_147770_1_, double p_147770_3_, double p_147770_5_, double p_147770_7_, double p_147770_9_, double p_147770_11_)
public void unlockBlockBounds()
public void renderBlockUsingTexture(Block p_147792_1_, int p_147792_2_, int p_147792_3_, int p_147792_4_, IIcon p_147792_5_)
public void renderBlockAllFaces(Block p_147769_1_, int p_147769_2_, int p_147769_3_, int p_147769_4_)
public boolean renderBlockByRenderType(Block p_147805_1_, int p_147805_2_, int p_147805_3_, int p_147805_4_)
public boolean renderBlockEndPortalFrame(BlockEndPortalFrame p_147743_1_, int p_147743_2_, int p_147743_3_, int p_147743_4_)
public boolean renderBlockBed(Block p_147773_1_, int p_147773_2_, int p_147773_3_, int p_147773_4_)
public boolean renderBlockBrewingStand(BlockBrewingStand p_147741_1_, int p_147741_2_, int p_147741_3_, int p_147741_4_)
public boolean renderBlockCauldron(BlockCauldron p_147785_1_, int p_147785_2_, int p_147785_3_, int p_147785_4_)
public boolean renderBlockFlowerpot(BlockFlowerPot p_147752_1_, int p_147752_2_, int p_147752_3_, int p_147752_4_)
public boolean renderBlockAnvil(BlockAnvil p_147725_1_, int p_147725_2_, int p_147725_3_, int p_147725_4_)
public boolean renderBlockAnvilMetadata(BlockAnvil p_147780_1_, int p_147780_2_, int p_147780_3_, int p_147780_4_, int p_147780_5_)
public boolean renderBlockAnvilOrient(BlockAnvil p_147728_1_, int p_147728_2_, int p_147728_3_, int p_147728_4_, int p_147728_5_, boolean p_147728_6_)
public float renderBlockAnvilRotate(BlockAnvil p_147737_1_, int p_147737_2_, int p_147737_3_, int p_147737_4_, int p_147737_5_, float p_147737_6_, float p_147737_7_, float p_147737_8_, float p_147737_9_, boolean p_147737_10_, boolean p_147737_11_, int p_147737_12_)
public boolean renderBlockTorch(Block p_147791_1_, int p_147791_2_, int p_147791_3_, int p_147791_4_)
public boolean renderBlockRepeater(BlockRedstoneRepeater p_147759_1_, int p_147759_2_, int p_147759_3_, int p_147759_4_)
public boolean renderBlockRedstoneComparator(BlockRedstoneComparator p_147781_1_, int p_147781_2_, int p_147781_3_, int p_147781_4_)
public boolean renderBlockRedstoneDiode(BlockRedstoneDiode p_147748_1_, int p_147748_2_, int p_147748_3_, int p_147748_4_)
public void renderBlockRedstoneDiodeMetadata(BlockRedstoneDiode p_147732_1_, int p_147732_2_, int p_147732_3_, int p_147732_4_, int p_147732_5_)
public void renderPistonBaseAllFaces(Block p_147804_1_, int p_147804_2_, int p_147804_3_, int p_147804_4_)
public boolean renderPistonBase(Block p_147731_1_, int p_147731_2_, int p_147731_3_, int p_147731_4_, boolean p_147731_5_)
public void renderPistonRodUD(double p_147763_1_, double p_147763_3_, double p_147763_5_, double p_147763_7_, double p_147763_9_, double p_147763_11_, float p_147763_13_, double p_147763_14_)
public void renderPistonRodSN(double p_147789_1_, double p_147789_3_, double p_147789_5_, double p_147789_7_, double p_147789_9_, double p_147789_11_, float p_147789_13_, double p_147789_14_)
public void renderPistonRodEW(double p_147738_1_, double p_147738_3_, double p_147738_5_, double p_147738_7_, double p_147738_9_, double p_147738_11_, float p_147738_13_, double p_147738_14_)
public void renderPistonExtensionAllFaces(Block p_147750_1_, int p_147750_2_, int p_147750_3_, int p_147750_4_, boolean p_147750_5_)
public boolean renderPistonExtension(Block p_147809_1_, int p_147809_2_, int p_147809_3_, int p_147809_4_, boolean p_147809_5_)
public boolean renderBlockLever(Block p_147790_1_, int p_147790_2_, int p_147790_3_, int p_147790_4_)
public boolean renderBlockTripWireSource(Block p_147723_1_, int p_147723_2_, int p_147723_3_, int p_147723_4_)
public boolean renderBlockTripWire(Block p_147756_1_, int p_147756_2_, int p_147756_3_, int p_147756_4_)
public boolean renderBlockFire(BlockFire p_147801_1_, int p_147801_2_, int p_147801_3_, int p_147801_4_)
public boolean renderBlockRedstoneWire(Block p_147788_1_, int p_147788_2_, int p_147788_3_, int p_147788_4_)
public boolean renderBlockMinecartTrack(BlockRailBase p_147766_1_, int p_147766_2_, int p_147766_3_, int p_147766_4_)
public boolean renderBlockLadder(Block p_147794_1_, int p_147794_2_, int p_147794_3_, int p_147794_4_)
public boolean renderBlockVine(Block p_147726_1_, int p_147726_2_, int p_147726_3_, int p_147726_4_)
public boolean renderBlockStainedGlassPane(Block p_147733_1_, int p_147733_2_, int p_147733_3_, int p_147733_4_)
public boolean renderBlockPane(BlockPane p_147767_1_, int p_147767_2_, int p_147767_3_, int p_147767_4_)
public boolean renderCrossedSquares(Block p_147746_1_, int p_147746_2_, int p_147746_3_, int p_147746_4_)
public boolean renderBlockDoublePlant(BlockDoublePlant p_147774_1_, int p_147774_2_, int p_147774_3_, int p_147774_4_)
public boolean renderBlockStem(Block p_147724_1_, int p_147724_2_, int p_147724_3_, int p_147724_4_)
public boolean renderBlockCrops(Block p_147796_1_, int p_147796_2_, int p_147796_3_, int p_147796_4_)
public void renderTorchAtAngle(Block p_147747_1_, double p_147747_2_, double p_147747_4_, double p_147747_6_, double p_147747_8_, double p_147747_10_, int p_147747_12_)
public void drawCrossedSquares(IIcon p_147765_1_, double p_147765_2_, double p_147765_4_, double p_147765_6_, float p_147765_8_)
public void renderBlockStemSmall(Block p_147730_1_, int p_147730_2_, double p_147730_3_, double p_147730_5_, double p_147730_7_, double p_147730_9_)
public boolean renderBlockLilyPad(Block p_147783_1_, int p_147783_2_, int p_147783_3_, int p_147783_4_)
public void renderBlockStemBig(BlockStem p_147740_1_, int p_147740_2_, int p_147740_3_, double p_147740_4_, double p_147740_6_, double p_147740_8_, double p_147740_10_)
public void renderBlockCropsImpl(Block p_147795_1_, int p_147795_2_, double p_147795_3_, double p_147795_5_, double p_147795_7_)
public boolean renderBlockLiquid(Block p_147721_1_, int p_147721_2_, int p_147721_3_, int p_147721_4_)
public float getLiquidHeight(int p_147729_1_, int p_147729_2_, int p_147729_3_, Material p_147729_4_)
public void renderBlockSandFalling(Block p_147749_1_, World p_147749_2_, int p_147749_3_, int p_147749_4_, int p_147749_5_, int p_147749_6_)
public boolean renderStandardBlock(Block p_147784_1_, int p_147784_2_, int p_147784_3_, int p_147784_4_)
public boolean renderBlockLog(Block p_147742_1_, int p_147742_2_, int p_147742_3_, int p_147742_4_)
public boolean renderBlockQuartz(Block p_147779_1_, int p_147779_2_, int p_147779_3_, int p_147779_4_)
public boolean renderStandardBlockWithAmbientOcclusion(Block p_147751_1_, int p_147751_2_, int p_147751_3_, int p_147751_4_, float p_147751_5_, float p_147751_6_, float p_147751_7_)
public boolean renderStandardBlockWithAmbientOcclusionPartial(Block p_147808_1_, int p_147808_2_, int p_147808_3_, int p_147808_4_, float p_147808_5_, float p_147808_6_, float p_147808_7_)
public int getAoBrightness(int p_147778_1_, int p_147778_2_, int p_147778_3_, int p_147778_4_)
public int mixAoBrightness(int p_147727_1_, int p_147727_2_, int p_147727_3_, int p_147727_4_, double p_147727_5_, double p_147727_7_, double p_147727_9_, double p_147727_11_)
public boolean renderStandardBlockWithColorMultiplier(Block p_147736_1_, int p_147736_2_, int p_147736_3_, int p_147736_4_, float p_147736_5_, float p_147736_6_, float p_147736_7_)
public boolean renderBlockCocoa(BlockCocoa p_147772_1_, int p_147772_2_, int p_147772_3_, int p_147772_4_)
public boolean renderBlockBeacon(BlockBeacon p_147797_1_, int p_147797_2_, int p_147797_3_, int p_147797_4_)
public boolean renderBlockCactus(Block p_147755_1_, int p_147755_2_, int p_147755_3_, int p_147755_4_)
public boolean renderBlockCactusImpl(Block p_147754_1_, int p_147754_2_, int p_147754_3_, int p_147754_4_, float p_147754_5_, float p_147754_6_, float p_147754_7_)
public boolean renderBlockFence(BlockFence p_147735_1_, int p_147735_2_, int p_147735_3_, int p_147735_4_)
public boolean renderBlockWall(BlockWall p_147807_1_, int p_147807_2_, int p_147807_3_, int p_147807_4_)
public boolean renderBlockDragonEgg(BlockDragonEgg p_147802_1_, int p_147802_2_, int p_147802_3_, int p_147802_4_)
public boolean renderBlockFenceGate(BlockFenceGate p_147776_1_, int p_147776_2_, int p_147776_3_, int p_147776_4_)
public boolean renderBlockHopper(BlockHopper p_147803_1_, int p_147803_2_, int p_147803_3_, int p_147803_4_)
public boolean renderBlockHopperMetadata(BlockHopper p_147799_1_, int p_147799_2_, int p_147799_3_, int p_147799_4_, int p_147799_5_, boolean p_147799_6_)
public boolean renderBlockStairs(BlockStairs p_147722_1_, int p_147722_2_, int p_147722_3_, int p_147722_4_)
public boolean renderBlockDoor(Block p_147760_1_, int p_147760_2_, int p_147760_3_, int p_147760_4_)
public void renderFaceYNeg(Block p_147768_1_, double p_147768_2_, double p_147768_4_, double p_147768_6_, IIcon p_147768_8_)
public void renderFaceYPos(Block p_147806_1_, double p_147806_2_, double p_147806_4_, double p_147806_6_, IIcon p_147806_8_)
public void renderFaceZNeg(Block p_147761_1_, double p_147761_2_, double p_147761_4_, double p_147761_6_, IIcon p_147761_8_)
public void renderFaceZPos(Block p_147734_1_, double p_147734_2_, double p_147734_4_, double p_147734_6_, IIcon p_147734_8_)
public void renderFaceXNeg(Block p_147798_1_, double p_147798_2_, double p_147798_4_, double p_147798_6_, IIcon p_147798_8_)
public void renderFaceXPos(Block p_147764_1_, double p_147764_2_, double p_147764_4_, double p_147764_6_, IIcon p_147764_8_)
public void renderBlockAsItem(Block p_147800_1_, int p_147800_2_, float p_147800_3_)
public static boolean renderItemIn3d(int p_147739_0_)
public IIcon getBlockIcon(Block p_147793_1_, IBlockAccess p_147793_2_, int p_147793_3_, int p_147793_4_, int p_147793_5_, int p_147793_6_)
public IIcon getBlockIconFromSideAndMetadata(Block p_147787_1_, int p_147787_2_, int p_147787_3_)