public class BlockChest extends BlockContainer
Block.SoundType
Modifier and Type | Field and Description |
---|---|
int |
field_149956_a |
blockConstructorCalled, blockHardness, blockIcon, blockMaterial, blockParticleGravity, blockRegistry, blockResistance, canBlockGrass, enableStats, isBlockContainer, lightOpacity, lightValue, maxX, maxY, maxZ, minX, minY, minZ, needsRandomTick, opaque, slipperiness, soundTypeAnvil, soundTypeCloth, soundTypeGlass, soundTypeGrass, soundTypeGravel, soundTypeLadder, soundTypeMetal, soundTypePiston, soundTypeSand, soundTypeSnow, soundTypeStone, soundTypeWood, stepSound, textureName, useNeighborBrightness
Modifier | Constructor and Description |
---|---|
protected |
BlockChest(int p_i45397_1_) |
Modifier and Type | Method and Description |
---|---|
void |
breakBlock(World p_149749_1_,
int p_149749_2_,
int p_149749_3_,
int p_149749_4_,
Block p_149749_5_,
int p_149749_6_) |
boolean |
canPlaceBlockAt(World p_149742_1_,
int p_149742_2_,
int p_149742_3_,
int p_149742_4_)
Checks to see if its valid to put this block at the specified coordinates.
|
boolean |
canProvidePower()
Can this block provide power.
|
TileEntity |
createNewTileEntity(World p_149915_1_,
int p_149915_2_)
Returns a new instance of a block's tile entity class.
|
IInventory |
func_149951_m(World p_149951_1_,
int p_149951_2_,
int p_149951_3_,
int p_149951_4_) |
void |
func_149954_e(World p_149954_1_,
int p_149954_2_,
int p_149954_3_,
int p_149954_4_) |
int |
getComparatorInputOverride(World p_149736_1_,
int p_149736_2_,
int p_149736_3_,
int p_149736_4_,
int p_149736_5_)
If hasComparatorInputOverride returns true, the return value from this is used instead of the redstone signal
strength when this block inputs to a comparator.
|
int |
getRenderType()
The type of render function that is called for this block
|
boolean |
hasComparatorInputOverride()
If this returns true, then comparators facing away from this block will use the value from
getComparatorInputOverride instead of the actual redstone signal strength.
|
boolean |
isOpaqueCube()
Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two
adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block.
|
int |
isProvidingStrongPower(IBlockAccess p_149748_1_,
int p_149748_2_,
int p_149748_3_,
int p_149748_4_,
int p_149748_5_) |
int |
isProvidingWeakPower(IBlockAccess p_149709_1_,
int p_149709_2_,
int p_149709_3_,
int p_149709_4_,
int p_149709_5_) |
boolean |
onBlockActivated(World p_149727_1_,
int p_149727_2_,
int p_149727_3_,
int p_149727_4_,
EntityPlayer p_149727_5_,
int p_149727_6_,
float p_149727_7_,
float p_149727_8_,
float p_149727_9_)
Called upon block activation (right click on the block.)
|
void |
onBlockAdded(World p_149726_1_,
int p_149726_2_,
int p_149726_3_,
int p_149726_4_)
Called whenever the block is added into the world.
|
void |
onBlockPlacedBy(World p_149689_1_,
int p_149689_2_,
int p_149689_3_,
int p_149689_4_,
EntityLivingBase p_149689_5_,
ItemStack p_149689_6_)
Called when the block is placed in the world.
|
void |
onNeighborBlockChange(World p_149695_1_,
int p_149695_2_,
int p_149695_3_,
int p_149695_4_,
Block p_149695_5_)
Lets the block know when one of its neighbor changes.
|
void |
registerBlockIcons(IIconRegister p_149651_1_) |
boolean |
renderAsNormalBlock()
If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc)
|
void |
setBlockBoundsBasedOnState(IBlockAccess p_149719_1_,
int p_149719_2_,
int p_149719_3_,
int p_149719_4_)
Updates the blocks bounds based on its current state.
|
onBlockEventReceived
addCollisionBoxesToList, addDestroyEffects, addHitEffects, beginLeavesDecay, canBeReplacedByLeaves, canBlockStay, canCollideCheck, canConnectRedstone, canCreatureSpawn, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canPlaceBlockOnSide, canPlaceTorchOnTop, canRenderInPass, canReplace, canSilkHarvest, canSilkHarvest, canSustainLeaves, canSustainPlant, collisionRayTrace, colorMultiplier, createStackedBlock, createTileEntity, damageDropped, disableStats, dropBlockAsItem, dropBlockAsItem, dropBlockAsItemWithChance, dropXpOnBlockBreak, fillWithRain, func_149698_L, func_149730_j, func_149735_b, getAmbientOcclusionLightValue, getBedDirection, getBedSpawnPosition, getBlockBoundsMaxX, getBlockBoundsMaxY, getBlockBoundsMaxZ, getBlockBoundsMinX, getBlockBoundsMinY, getBlockBoundsMinZ, getBlockById, getBlockColor, getBlockFromItem, getBlockFromName, getBlockHardness, getBlocksMovement, getBlockTextureFromSide, getCanBlockGrass, getCollisionBoundingBoxFromPool, getCreativeTabToDisplayOn, getDamageValue, getDrops, getEnableStats, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getExplosionResistance, getFireSpreadSpeed, getFlammability, getHarvestLevel, getHarvestTool, getIcon, getIcon, getIdFromBlock, getItem, getItemDropped, getItemIconName, getLightOpacity, getLightOpacity, getLightValue, getLightValue, getLocalizedName, getMapColor, getMaterial, getMixedBrightnessForBlock, getMobilityFlag, getPickBlock, getPlayerRelativeBlockHardness, getRenderBlockPass, getRenderColor, getSelectedBoundingBoxFromPool, getSubBlocks, getTextureName, getTickRandomly, getUnlocalizedName, getUseNeighborBrightness, getValidRotations, getWeakChanges, harvestBlock, hasTileEntity, hasTileEntity, isAir, isAssociatedBlock, isBeaconBase, isBed, isBedFoot, isBlockNormalCube, isBlockSolid, isBurning, isCollidable, isEqualTo, isFertile, isFireSource, isFlammable, isFlowerPot, isFoliage, isLadder, isLeaves, isNormalCube, isNormalCube, isReplaceable, isReplaceableOreGen, isSideSolid, isToolEffective, isWood, onBlockClicked, onBlockDestroyedByExplosion, onBlockDestroyedByPlayer, onBlockExploded, onBlockHarvested, onBlockPlaced, onBlockPreDestroy, onEntityCollidedWithBlock, onEntityWalking, onFallenUpon, onNeighborChange, onPlantGrow, onPostBlockPlaced, quantityDropped, quantityDropped, quantityDroppedWithBonus, randomDisplayTick, recolourBlock, registerBlocks, removedByPlayer, rotateBlock, setBedOccupied, setBlockBounds, setBlockBoundsForItemRender, setBlockName, setBlockTextureName, setBlockUnbreakable, setCreativeTab, setHardness, setHarvestLevel, setHarvestLevel, setLightLevel, setLightOpacity, setResistance, setStepSound, setTickRandomly, shouldCheckWeakPower, shouldSideBeRendered, tickRate, updateTick, velocityToAddToEntity
public boolean isOpaqueCube()
isOpaqueCube
in class Block
public boolean renderAsNormalBlock()
renderAsNormalBlock
in class Block
public int getRenderType()
getRenderType
in class Block
public void setBlockBoundsBasedOnState(IBlockAccess p_149719_1_, int p_149719_2_, int p_149719_3_, int p_149719_4_)
setBlockBoundsBasedOnState
in class Block
public void onBlockAdded(World p_149726_1_, int p_149726_2_, int p_149726_3_, int p_149726_4_)
onBlockAdded
in class BlockContainer
public void onBlockPlacedBy(World p_149689_1_, int p_149689_2_, int p_149689_3_, int p_149689_4_, EntityLivingBase p_149689_5_, ItemStack p_149689_6_)
onBlockPlacedBy
in class Block
public void func_149954_e(World p_149954_1_, int p_149954_2_, int p_149954_3_, int p_149954_4_)
public boolean canPlaceBlockAt(World p_149742_1_, int p_149742_2_, int p_149742_3_, int p_149742_4_)
canPlaceBlockAt
in class Block
public void onNeighborBlockChange(World p_149695_1_, int p_149695_2_, int p_149695_3_, int p_149695_4_, Block p_149695_5_)
onNeighborBlockChange
in class Block
public void breakBlock(World p_149749_1_, int p_149749_2_, int p_149749_3_, int p_149749_4_, Block p_149749_5_, int p_149749_6_)
breakBlock
in class BlockContainer
public boolean onBlockActivated(World p_149727_1_, int p_149727_2_, int p_149727_3_, int p_149727_4_, EntityPlayer p_149727_5_, int p_149727_6_, float p_149727_7_, float p_149727_8_, float p_149727_9_)
onBlockActivated
in class Block
public IInventory func_149951_m(World p_149951_1_, int p_149951_2_, int p_149951_3_, int p_149951_4_)
public TileEntity createNewTileEntity(World p_149915_1_, int p_149915_2_)
public boolean canProvidePower()
canProvidePower
in class Block
public int isProvidingWeakPower(IBlockAccess p_149709_1_, int p_149709_2_, int p_149709_3_, int p_149709_4_, int p_149709_5_)
isProvidingWeakPower
in class Block
public int isProvidingStrongPower(IBlockAccess p_149748_1_, int p_149748_2_, int p_149748_3_, int p_149748_4_, int p_149748_5_)
isProvidingStrongPower
in class Block
public boolean hasComparatorInputOverride()
hasComparatorInputOverride
in class Block
public int getComparatorInputOverride(World p_149736_1_, int p_149736_2_, int p_149736_3_, int p_149736_4_, int p_149736_5_)
getComparatorInputOverride
in class Block
public void registerBlockIcons(IIconRegister p_149651_1_)
registerBlockIcons
in class Block