public class NetHandlerHandshakeTCP extends java.lang.Object implements INetHandlerHandshakeServer
Constructor and Description |
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NetHandlerHandshakeTCP(MinecraftServer p_i45295_1_,
NetworkManager p_i45295_2_) |
Modifier and Type | Method and Description |
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void |
onConnectionStateTransition(EnumConnectionState p_147232_1_,
EnumConnectionState p_147232_2_)
Allows validation of the connection state transition.
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void |
onDisconnect(IChatComponent p_147231_1_)
Invoked when disconnecting, the parameter is a ChatComponent describing the reason for termination
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void |
onNetworkTick()
For scheduled network tasks.
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void |
processHandshake(C00Handshake p_147383_1_)
There are two recognized intentions for initiating a handshake: logging in and acquiring server status.
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public NetHandlerHandshakeTCP(MinecraftServer p_i45295_1_, NetworkManager p_i45295_2_)
public void processHandshake(C00Handshake p_147383_1_)
processHandshake
in interface INetHandlerHandshakeServer
public void onDisconnect(IChatComponent p_147231_1_)
onDisconnect
in interface INetHandler
public void onConnectionStateTransition(EnumConnectionState p_147232_1_, EnumConnectionState p_147232_2_)
onConnectionStateTransition
in interface INetHandler
public void onNetworkTick()
onNetworkTick
in interface INetHandler