public class BlockVine extends Block implements IShearable
Block.SoundType
blockConstructorCalled, blockHardness, blockIcon, blockMaterial, blockParticleGravity, blockRegistry, blockResistance, canBlockGrass, enableStats, isBlockContainer, lightOpacity, lightValue, maxX, maxY, maxZ, minX, minY, minZ, needsRandomTick, opaque, slipperiness, soundTypeAnvil, soundTypeCloth, soundTypeGlass, soundTypeGrass, soundTypeGravel, soundTypeLadder, soundTypeMetal, soundTypePiston, soundTypeSand, soundTypeSnow, soundTypeStone, soundTypeWood, stepSound, textureName, useNeighborBrightness
Constructor and Description |
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BlockVine() |
Modifier and Type | Method and Description |
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boolean |
canPlaceBlockOnSide(World p_149707_1_,
int p_149707_2_,
int p_149707_3_,
int p_149707_4_,
int p_149707_5_)
checks to see if you can place this block can be placed on that side of a block: BlockLever overrides
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int |
colorMultiplier(IBlockAccess p_149720_1_,
int p_149720_2_,
int p_149720_3_,
int p_149720_4_)
Returns a integer with hex for 0xrrggbb with this color multiplied against the blocks color.
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int |
getBlockColor() |
AxisAlignedBB |
getCollisionBoundingBoxFromPool(World p_149668_1_,
int p_149668_2_,
int p_149668_3_,
int p_149668_4_)
Returns a bounding box from the pool of bounding boxes (this means this box can change after the pool has been
cleared to be reused)
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Item |
getItemDropped(int p_149650_1_,
java.util.Random p_149650_2_,
int p_149650_3_) |
int |
getRenderColor(int p_149741_1_)
Returns the color this block should be rendered.
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int |
getRenderType()
The type of render function that is called for this block
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void |
harvestBlock(World p_149636_1_,
EntityPlayer p_149636_2_,
int p_149636_3_,
int p_149636_4_,
int p_149636_5_,
int p_149636_6_)
Called when the player destroys a block with an item that can harvest it.
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boolean |
isLadder(IBlockAccess world,
int x,
int y,
int z,
EntityLivingBase entity)
Checks if a player or entity can use this block to 'climb' like a ladder.
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boolean |
isOpaqueCube()
Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two
adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block.
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boolean |
isShearable(ItemStack item,
IBlockAccess world,
int x,
int y,
int z)
Checks if the object is currently shearable
Example: Sheep return false when they have no wool
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int |
onBlockPlaced(World p_149660_1_,
int p_149660_2_,
int p_149660_3_,
int p_149660_4_,
int p_149660_5_,
float p_149660_6_,
float p_149660_7_,
float p_149660_8_,
int p_149660_9_)
Called when a block is placed using its ItemBlock.
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void |
onNeighborBlockChange(World p_149695_1_,
int p_149695_2_,
int p_149695_3_,
int p_149695_4_,
Block p_149695_5_)
Lets the block know when one of its neighbor changes.
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java.util.ArrayList<ItemStack> |
onSheared(ItemStack item,
IBlockAccess world,
int x,
int y,
int z,
int fortune)
Performs the shear function on this object.
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int |
quantityDropped(java.util.Random p_149745_1_)
Returns the quantity of items to drop on block destruction.
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boolean |
renderAsNormalBlock()
If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc)
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void |
setBlockBoundsBasedOnState(IBlockAccess p_149719_1_,
int p_149719_2_,
int p_149719_3_,
int p_149719_4_)
Updates the blocks bounds based on its current state.
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void |
setBlockBoundsForItemRender()
Sets the block's bounds for rendering it as an item
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void |
updateTick(World p_149674_1_,
int p_149674_2_,
int p_149674_3_,
int p_149674_4_,
java.util.Random p_149674_5_)
Ticks the block if it's been scheduled
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addCollisionBoxesToList, addDestroyEffects, addHitEffects, beginLeavesDecay, breakBlock, canBeReplacedByLeaves, canBlockStay, canCollideCheck, canConnectRedstone, canCreatureSpawn, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canPlaceBlockAt, canPlaceTorchOnTop, canProvidePower, canRenderInPass, canReplace, canSilkHarvest, canSilkHarvest, canSustainLeaves, canSustainPlant, collisionRayTrace, createStackedBlock, createTileEntity, damageDropped, disableStats, dropBlockAsItem, dropBlockAsItem, dropBlockAsItemWithChance, dropXpOnBlockBreak, fillWithRain, func_149698_L, func_149730_j, func_149735_b, getAmbientOcclusionLightValue, getBedDirection, getBedSpawnPosition, getBlockBoundsMaxX, getBlockBoundsMaxY, getBlockBoundsMaxZ, getBlockBoundsMinX, getBlockBoundsMinY, getBlockBoundsMinZ, getBlockById, getBlockFromItem, getBlockFromName, getBlockHardness, getBlocksMovement, getBlockTextureFromSide, getCanBlockGrass, getComparatorInputOverride, getCreativeTabToDisplayOn, getDamageValue, getDrops, getEnableStats, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getExplosionResistance, getFireSpreadSpeed, getFlammability, getHarvestLevel, getHarvestTool, getIcon, getIcon, getIdFromBlock, getItem, getItemIconName, getLightOpacity, getLightOpacity, getLightValue, getLightValue, getLocalizedName, getMapColor, getMaterial, getMixedBrightnessForBlock, getMobilityFlag, getPickBlock, getPlayerRelativeBlockHardness, getRenderBlockPass, getSelectedBoundingBoxFromPool, getSubBlocks, getTextureName, getTickRandomly, getUnlocalizedName, getUseNeighborBrightness, getValidRotations, getWeakChanges, hasComparatorInputOverride, hasTileEntity, hasTileEntity, isAir, isAssociatedBlock, isBeaconBase, isBed, isBedFoot, isBlockNormalCube, isBlockSolid, isBurning, isCollidable, isEqualTo, isFertile, isFireSource, isFlammable, isFlowerPot, isFoliage, isLeaves, isNormalCube, isNormalCube, isProvidingStrongPower, isProvidingWeakPower, isReplaceable, isReplaceableOreGen, isSideSolid, isToolEffective, isWood, onBlockActivated, onBlockAdded, onBlockClicked, onBlockDestroyedByExplosion, onBlockDestroyedByPlayer, onBlockEventReceived, onBlockExploded, onBlockHarvested, onBlockPlacedBy, onBlockPreDestroy, onEntityCollidedWithBlock, onEntityWalking, onFallenUpon, onNeighborChange, onPlantGrow, onPostBlockPlaced, quantityDropped, quantityDroppedWithBonus, randomDisplayTick, recolourBlock, registerBlockIcons, registerBlocks, removedByPlayer, rotateBlock, setBedOccupied, setBlockBounds, setBlockName, setBlockTextureName, setBlockUnbreakable, setCreativeTab, setHardness, setHarvestLevel, setHarvestLevel, setLightLevel, setLightOpacity, setResistance, setStepSound, setTickRandomly, shouldCheckWeakPower, shouldSideBeRendered, tickRate, velocityToAddToEntity
public void setBlockBoundsForItemRender()
setBlockBoundsForItemRender
in class Block
public int getRenderType()
getRenderType
in class Block
public boolean isOpaqueCube()
isOpaqueCube
in class Block
public boolean renderAsNormalBlock()
renderAsNormalBlock
in class Block
public void setBlockBoundsBasedOnState(IBlockAccess p_149719_1_, int p_149719_2_, int p_149719_3_, int p_149719_4_)
setBlockBoundsBasedOnState
in class Block
public AxisAlignedBB getCollisionBoundingBoxFromPool(World p_149668_1_, int p_149668_2_, int p_149668_3_, int p_149668_4_)
getCollisionBoundingBoxFromPool
in class Block
public boolean canPlaceBlockOnSide(World p_149707_1_, int p_149707_2_, int p_149707_3_, int p_149707_4_, int p_149707_5_)
canPlaceBlockOnSide
in class Block
public int getBlockColor()
getBlockColor
in class Block
public int getRenderColor(int p_149741_1_)
getRenderColor
in class Block
public int colorMultiplier(IBlockAccess p_149720_1_, int p_149720_2_, int p_149720_3_, int p_149720_4_)
colorMultiplier
in class Block
public void onNeighborBlockChange(World p_149695_1_, int p_149695_2_, int p_149695_3_, int p_149695_4_, Block p_149695_5_)
onNeighborBlockChange
in class Block
public void updateTick(World p_149674_1_, int p_149674_2_, int p_149674_3_, int p_149674_4_, java.util.Random p_149674_5_)
updateTick
in class Block
public int onBlockPlaced(World p_149660_1_, int p_149660_2_, int p_149660_3_, int p_149660_4_, int p_149660_5_, float p_149660_6_, float p_149660_7_, float p_149660_8_, int p_149660_9_)
onBlockPlaced
in class Block
public Item getItemDropped(int p_149650_1_, java.util.Random p_149650_2_, int p_149650_3_)
getItemDropped
in class Block
public int quantityDropped(java.util.Random p_149745_1_)
quantityDropped
in class Block
public void harvestBlock(World p_149636_1_, EntityPlayer p_149636_2_, int p_149636_3_, int p_149636_4_, int p_149636_5_, int p_149636_6_)
harvestBlock
in class Block
public boolean isShearable(ItemStack item, IBlockAccess world, int x, int y, int z)
IShearable
isShearable
in interface IShearable
item
- The itemstack that is being used, Possible to be nullworld
- The current worldx
- The X Positiony
- The Y Positionz
- The Z Positionpublic java.util.ArrayList<ItemStack> onSheared(ItemStack item, IBlockAccess world, int x, int y, int z, int fortune)
IShearable
onSheared
in interface IShearable
item
- The itemstack that is being used, Possible to be nullworld
- The current worldx
- The X Positiony
- The Y Positionz
- The Z Positionfortune
- The fortune level of the shears being usedpublic boolean isLadder(IBlockAccess world, int x, int y, int z, EntityLivingBase entity)
Block