public class RenderTNTPrimed extends Render
field_147909_c, renderManager, shadowOpaque, shadowSize
Constructor and Description |
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RenderTNTPrimed() |
Modifier and Type | Method and Description |
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void |
doRender(Entity par1Entity,
double par2,
double par4,
double par6,
float par8,
float par9)
Actually renders the given argument.
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void |
doRender(EntityTNTPrimed par1EntityTNTPrimed,
double par2,
double par4,
double par6,
float par8,
float par9)
Actually renders the given argument.
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protected ResourceLocation |
getEntityTexture(Entity par1Entity)
Returns the location of an entity's texture.
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protected ResourceLocation |
getEntityTexture(EntityTNTPrimed par1EntityTNTPrimed)
Returns the location of an entity's texture.
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bindEntityTexture, bindTexture, doRenderShadowAndFire, func_147906_a, getFontRendererFromRenderManager, isStaticEntity, renderAABB, renderOffsetAABB, setRenderManager, updateIcons
public void doRender(EntityTNTPrimed par1EntityTNTPrimed, double par2, double par4, double par6, float par8, float par9)
protected ResourceLocation getEntityTexture(EntityTNTPrimed par1EntityTNTPrimed)
protected ResourceLocation getEntityTexture(Entity par1Entity)
getEntityTexture
in class Render
public void doRender(Entity par1Entity, double par2, double par4, double par6, float par8, float par9)